Beastmancer is a monster tamer tactical RPG. Play as an adventurer in a fantasy world, capture monsters and use them to fight turn based tactical battles.

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Beastmancer now available on Steam!

Beastmancer now available on Steam!

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Finally (after year and a half of development) Beastmancer, a monster tamer tactical RPG is on Steam.

New Alpha Demo version available!

New Alpha Demo version available!

News 12 comments

I uploaded a new version of my alpha demo with new features and major changes to its content.

Alpha Demo available for download!

Alpha Demo available for download!

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I uploaded an early alpha demo for Beastmancer. Please try it and share your feedback.

Steam Store page is up!

Steam Store page is up!

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The store page for Beastmancer has been approved. Also my latest progress.

Beastmancer Greenlit!

Beastmancer Greenlit!

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After 20 days, Beastmancer has been greenlit. Here I share my experience and latest progress.

Beastmancer: Progress Report # 10

Beastmancer: Progress Report # 10

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Working in new scenarios and stratin g to populate them with content.

Beastmancer: Progress Report # 9

Beastmancer: Progress Report # 9

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More spells, monsters and art. Also my ongoing experience with Greenlight.

Beastmancer in Greenlight!

Beastmancer in Greenlight!

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This is it, Beastmancer is now in Steam Greenlight. Check the gameplay video and trailer and please consider voting for my project.

Beastmancer: Progress Report # 8

Beastmancer: Progress Report # 8

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Working in new scenarios and preparing for Greenlight.

Beastmancer: Progress Report # 7

Beastmancer: Progress Report # 7

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Completed my first deadline so now is time to get serious and prepare for Greenlight.

Beastmancer: Progress Report # 6

Beastmancer: Progress Report # 6

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Getting close to my first deadline! New environment, UI elements and a lot of coding done!

Beastmancer: Progress Report # 5

Beastmancer: Progress Report # 5

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Interaction with loot and NPCs, changes to the UI, new monsters and plans for this month.

Beastmancer: Progress Report # 4

Beastmancer: Progress Report # 4

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This time I've been working in several new features and a new scenario.

Beastmancer: Progress Report # 3

Beastmancer: Progress Report # 3

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Progress with AI, transitions and a few new monsters.

Beastmancer: Progress Report # 2

Beastmancer: Progress Report # 2

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In this quick report: new and bigger units and changes in the UI.

June 2016, Progress Report

June 2016, Progress Report

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Despite dealing with a week of burnout I made important progress in the game and also decided to change some things...

To flank or not to flank

To flank or not to flank

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Here I talk about the basic combat mechanics of Beastmancer.

Announcing Beastmancer!

Announcing Beastmancer!

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After finishing Nomad Fleet I'm ready to start the development of Beastmancer: a monster tamer tactical RPG.