Unify England as a one powerful Kingdom. Be the most famous ruler in medieval Europe. Choose between three kingdoms and fight against your neighbors and Vikings. Make decisions about the state, population, taxes, army, fight with Vikings and finally keep the throne and unity England. And if you do not keep it, then make sure someone will inherit it from you - build your dynasty and role-play your character.

Be the Ruler: A Game of Britannia is an advanced historical game in an intuitive setting - be a real king and rule the real kingdom. Make decisions straight from your medieval throne. Remember that your decisions have consequences both for the state and for your dynasty - your choices matters. Make sure that they are well thought out, although there will not always be time for that.

Be the Ruler is a mix of strategy and RPG with simple, card interface.

Show that the only one kingdom can be in England!

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Traits - Be the Ruler Devlog

News

Today’s devlog will be different. We are still working on integrating the event database with the game engine and story branching generator. In the process, we realized that we should talk about royal attributes.


In Be the Ruler, every king you play, and his family, acquire personal attributes (traits if you like), depending on genes or decisions. Our goal as creators is to make the gameplay a bit different with every successive character of your dynasty.

The attributes can be genetic or acquired.

Traits

The genetic ones are, for example, Genius, Attractive, Ugly, and Giant.

Traits

Other attributes can be acquired during the character’s reign, as the results of your decisions.

The acquired attributes are, for example, Possessed, Brilliant Strategist, Fat, and Lustful.

The attributes affect primarily the selection of events presented by game, and decisions to choose from. For example, the Lustful attribute allows for more romances, and Giant - for gathering a larger army. And if you get Possessed, well, it will make the gameplay really crazy.

You can influence the traits inherited by your character’s children through choosing a wife with the desired attributes. And, of course, you can try different gameplay strategies to acquire different attributes during each king’s reign.

Development status - what we've already done:

  • Over 420 events and decisions to make
  • The battle system + tutorial + after battle animations
  • The game’s ability to generate NPC characters
  • Random NPC appearance generator, with animations
  • Marriages
  • Royal children
  • Prestige/resources balancing system
  • Traits system
  • Categorization of players according to their style of play
  • Death animations

A little bonus:

New death animations :)

Interesting fact about early medieval England:

King Aethelred from the House of Wessex was nicknamed the Unready. “Unready” means “poorly advised” in Old English, while the name Aethelred means “well advised”. Royal pun!

More animations, more events, and first failure - devlog 07.05.2019

More animations, more events, and first failure - devlog 07.05.2019

News

We’ve got a witch! And you will decide what to do about it. More developments, and one minor setback, below.

Death, battles, generating NPCs - devlog 29.04.2019

Death, battles, generating NPCs - devlog 29.04.2019

News

We’ve got death graphics now. Because, you know, even a king could die of dysentery. That’s not all, read on.

Devlog 22.04.2019

Devlog 22.04.2019

News

We thought it was a high time to start a series of regular Be The Ruler devlogs. Because things happen and you should know about them.

Battle System!

Battle System!

News

We're finishing the Battle System - the tricky part of the game. You will decide which resources and when to use to support battles... or to feed your...

Comments
kopstein
kopstein

Looks very promising :)

Reply Good karma Bad karma+1 vote
VikingForge
VikingForge

Looking foward to this game !Keep up !

Reply Good karma Bad karma+2 votes
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Be the Ruler: A Game of Britannia
Platforms
Windows, iOS, Android, Switch
Developer & Publisher
BeardedBrothers.games
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Role Playing
Theme
Medieval
Players
Single Player
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Latest tweets from @bbgames_darek

Big update for Biker Garage is coming... :) screen from gameplay #indiegames #gamedev #indiegame #gaming #gamerT.co

May 22 2019

It's official! Let's Go Nuts will be available on Nintendo Switch at 17.07.2019 :-) #indiegames #gamedev #indiegameT.co

May 21 2019

These are some traits that characters can gain in Be the Ruler #indiegames #gamedev #indiegame #gaming #gamerT.co

May 15 2019

New king's death animations from Be the Ruler. The king died, long live the king! #indiegames #gamedev #indiegameT.co

May 14 2019

Be the Ruler: a few in-game animations (after battles and after king death). More info in our last devlog:… T.co

May 10 2019

We are close to announcing the release date of Let's Go Nuts on the Nintendo Switch! Look at this race :)… T.co

May 7 2019

Just received final animation of the victorious king - Be the Ruler #indiegames #gamedev #indiegame #gaming #gamerT.co

May 6 2019

Kings can die in many ways - Be the Ruler. #indiegames #gamedev #indiegame #gaming #gamer #games #indiedevT.co

May 2 2019

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