As an Anglo-Saxon king, you start at 700 AD. England is not unified yet, and you can use force, diplomacy, and tactical marriage to subdue your neighbors and expand. You can also go medieval on Vikings.

whowillbetheking

Our game engine categorizes your every decision and determines what kind of king you are. The categories are: devout, atheist, brutal, sissy, gallant, restrained, aggressive, diplomatic, rich, poor, respected, mocked, helpful, and ignorant.

Our Story Generator will build your adventure based on your type. You will not know in which category you are, so expect surprises during every playthrough.

Every decision has consequences. Most of them you discover just after you decide, but you never know which choice can bite you in your royal bottom years after. Make your decisions carefully. You will decide about taxes, traders, love, trials, economics, and more. Sometimes, you have to choose between the stability of your reign and your conscience.

As King of Wessex, you have one goal - to conquer your neighbors and to unify England. You can use spies, saboteurs, and intrigues to weaken your enemies. Your prestige and resources are crucial when a battle comes.

Build your dynasty. Get married, have children, and don't forget about the heir. Take care of good relationships with your subjects. Otherwise, they will not choose your son as the next king.

Unify England as one powerful kingdom before William the Conqueror does it.


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More Dev Diary for the new Ruler in 3D!

This time see how we furnished the rooms and polished the fort :)

In the fort we have created rooms for your advisors (Chancellor, Treasurer and Spymaster), as well as a war room and bedrooms for you and your family!

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Dev Diary #2 - Royal Feast

Dev Diary #2 - Royal Feast

News

For the past week we have been working mainly on the royal fort. And in it, a royal feast where you will build relationships with your subjects!

Dev Diary #1 – A glance at the NPCs and building first scene!​

Dev Diary #1 – A glance at the NPCs and building first scene!​

News

You might have seen it on our social media, and now it’s time to make it official – we are moving Be the Ruler to Unity engine and into 3D!

Dev Diary November

Dev Diary November

News

I hope that managing your kingdoms hasn’t been too exhausting lately and you can spare a few moments to read what we’ve got in store for you this...

Dev Diary October

Dev Diary October

News

We are back with a brand new dev diary ready to tell you everything about all the stuff coming up!

Comments
Hercfrost
Hercfrost

Looks nice

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kopstein
kopstein

Looks very promising :)

Reply Good karma Bad karma+2 votes
VikingForge
VikingForge

Looking foward to this game !Keep up !

Reply Good karma Bad karma+3 votes
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Be the Ruler: Britannia
Platforms
Windows, iOS, Android, XSX, PS5, Switch
Developer & Publisher
BeardedBrothers.games
Engine
Unity
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Role Playing
Theme
Medieval
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Single Player
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Indie
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Latest tweets from @bbgames_darek

We've built the fort, the battlefield, it's time for the first settlement. We are designing the wooden world!… T.co

Jun 12 2021

We are preparing demo versions for you! Today meet our first customer, Emilio! #ScreenshotSaturday Add to Steam… T.co

Jun 12 2021

Working on the first battles! Saxons vs Vikings! #ScreenshotSaturday Add to Steam Wishlist:… T.co

Jun 5 2021

New vision from our car designer for Underground Garage :) #ScreenshotSaturday Add to Steam Wishlist:… T.co

Jun 5 2021

The calm before the battle. We're finishing up the first battle scene! Add Be the Ruler to Steam Wishlist:… T.co

Jun 2 2021

RT @StudioRaccoons: Playable Demo from our first game is available on Steam Store.steampowered.com Shipwreck Escape is a 2,5D immersiv… T.co

Jun 1 2021

#ScreenshotSaturday We are building the first race track! Add to Steam Wishlist: Store.steampowered.comT.co

May 29 2021

#ScreenshotSaturday We are working on the battles for Be the Ruler! Add Be the Ruler to Steam Wishlist:… T.co

May 29 2021

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