Using the Lord Of The Rings movie license, The Battle for Middle-earth is a Real-Time Strategy game based upon both the renown literary works of J.R.R. Tolkien, and the film trilogy directed by Peter Jackson. Players are given control of enormous armies in the many of the epic battles depicted in the film. From waging all-out combat among the vast forces of good and evil to controlling your favorite heroes and characters to managing the troops and resources of your side, the fate of a living, breathing Middle-earth is in the player's hands.

Post tutorial Report RSS How to increase horde size, and other things like that.

In this tutorial, I will tell you how to change the size of hordes, and other statistics about units. All you will need to do this is finalbig.

Posted by on - Basic Client Side Coding

[page=Increasing Horde Size]
For an example, I will modify the size of the Gondor Soldier.
First, open up Finalbig.
Then, scroll down to the file called data\ini\goodhordes.ini or something like that.
Next, scroll down until you find a block of text somewhat like this:

;-----------------------------------------------------------------------------------------------------------------------
ObjectGondorSoldier
aka.manatarms

Then, Scroll down until you find a place that says\

Behavior HordeContain ModuleTag HordeContain

Or something like that.
Then, where it says

InitialPayload = GondorSoldier 5
Slots = 5

Change the '5's to whatever number of Gondor Soldiers you want to train at once. Initial Payload means how many of this type of unit will train, and slots means how many spaces in the Horde for units there are.
This is where it gets tricky.
Scroll down to where you see a bunch of groups of text that says

Position:X:(Number) Y:(Number)

This is, on the invisible grid on the map, where is says that the units should normally go. Ypou will have to edit these by hand, and when you are done with that, you now have a customized amount of Gondor Soldiers in your battalion. Simple, really.

(Hint = To make units invisible on the mini-map, all you have to do is scroll down to RadarPriority = , erase the original number, and type INVALID)

[page=How to edit unit statistics]

All you have to do to edit unit statistics is
1.) Open up finalbig.
2.) Open up gamedata.ini.
3.) Scroll down to the characteristic of your unit that you want to change, and
4.) Change it.

Comments
gabemorin
gabemorin

somehing is worng with the ininstructions and is the finalbig file the main bfme file or what? and can u figure out for other mods

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Battle for Middle-earth
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Electronic Arts
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Battle for Middle-earth
Battle for Middle-earth Real Time Strategy
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SAGE (Strategy Action Game Engine)
SAGE (Strategy Action Game Engine) Proprietary
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Electronic Arts
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