Asteria is a fast paced 2D sandbox action indie platformer that has tons of mining and crafting in a procedurally generated world as well as hand designed dungeons to explore and conquer.
A new version of Asteria is now available. Just run the game to auto-update or download it at Store.playasteria.com.
Big improvements in this build is that we've added full controller support for the game. Asteria might be showing up on consoles someday soon.
We've also added a nicer energy bar so you can easily see your energy level at a glance. We've also added more rewards and adjusted our crafting recipies to be less grindy.
Here's the full change log for the release:Minor changes to Vesuvius.Map removed hole in the ground and added some gold. Added more iron to map generation.Added GUI toggle hotkey (F11)Readjusted penetrate flame drake hit boxChanged disrupter length Moved platform in Sky RealmIncreased boss rewards Finished Slider controlRenamed turbo to Obsidian and Ultra to Einsteinium GamePad multiplayer support now works.Lowered collision damage on trooper, brunen and turretLowered darksteel crafting ingredient to 5Lowered ectoplasm core crafting ingredient to 10Up gun diode drop rateEnergy now gives 10% healthAdded explosions to missilesAdded tier notice when you enter a map.Added greenlight menu item.Protected Waypoints on Vesuvius MapFixed IsResetOnDie Boss fights for multiplayerFixed bug in multiplayer targeting when enemies can see thru walls.Adjusted Cave Dive fall to make it easier to navigateAdjusted Platforms OberonBoss.Map for No Jump itemsAdjusted boss energy barAdded player energy bar. Added bar for air supply, changed colors for boss health.
If you experience any trouble with the game or have any feedback please feel free to reply to this email or forum post.
Vote for us on Greenlight if you've not already: Steamcommunity.com
All game content is finished, fully polished, and complete. 9 bosses! 8 dungeons! 9 tiers of stone to dig thru! It's now all there for your gaming pleasure...
With this release we've finished all of the coding and content of the game. It's fully playable and play tested from start to finish. We now just have...
Here's a quick concept of how the controller could look with an Asteria minimap placed on the new controller screen!
A new release of Asteria is available. It should auto-update next time you run the game. * All content thru tier Tier 6 are in the game and fully play...
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Hey everyone, we've updated the trailer to highlight key features in the game.
New Asteria Release 0.9.3: Source Code Shared!
Change Log:
Fixed missing Projectile texture crashes.
Fixed threading issue with lighting iterating thru entities.
Deployed Build 0.9.2 as a quick bug fix release.
Fixed character selection screen crash.
Added ParticleEffect Explode2. Faster without Gravity.
New Steam Branding Image.png
Fixed wall jumping off walls on right hand side.
Added keyboard shortcuts to god mode buttons.
Added AmbientLight system to maps.
Added new Boss Fight music.
Improved /mapinfo
Fixed server crash.
Adjusted Energy Cell Recipe
Fixed map data corruption crash.
Updated plugin system to use save game folder instead of install folder.
Added example project from plugin tutorial video.
Updated example project ignore list.
Removed "of Holding" from placeable Hypercubes.
Playtested and polished Vesuvius.Map
Improved Dungeon 6 Boss and renamed him to Dragon.
More work on CaveDive.Map
Moved Map Generator code to MapGenerateCommand so that it can be customized and used as an example.
Swapped out Explosion2.wav
Toned down explosion sounds from natural gas.
Made head lamp much more expensive.
Serialzed Player.CastLight for multiplayer.
Official Forum Thread for this release: Forum.playasteria.com