AssaultCube, formerly ActionCube, is a free first-person-shooter based on the game Cube. Set in a realistic looking environment, while gameplay stays fast and arcade. This game is all about team oriented multiplayer fun.
Although assaultcube has a bit of documentation on this, they don't really explain much about how to create mods, this guide will cover that need.
This guide is dedicated to explain basic (and what most of the time is sought to be done) custom skins, models and audio mods, complex mods that changes the game logic requires more specific knowladge about game's code
- Recommended software is open source and multiplatform, so, are available for Windows, MacOS and Linux.
- A powerful modern computer is not needed since Blender (the heaviest program of the list) is really lightweight on 2.7.2 version (minimum required by blender-md3) and can run on OpenGL 1.4.
- An unmodify copy of the game is highly recommended to test mods
Probably what are you searching, game models are located in /packages/models and consist in 3 files
For tecnical reasons, is recommended to first create the texture (see details about textures below), then the model, i will supose that you are using blender to explain model creation details:
Tip: use UV Submenu on top on screen when you are on edit mode -> Cube projection, then arrange vertices in the UV map to fit the desired region, that works most of time.
After that, you need to configure model, but if you respect original model tags, probably you don't need to modify that file.
ustom audio mods are not complex, simply export the audios as .OGG (audio used in game), the filenames in /audio are self-explanatory.
After creating the mod you need to package it correctly, mods on AssaultCube consist in 3 elements:
.
└── models
..└── pickups
....└── health
......├── health.md3
......├── md3.cfg
......└── skin.jpg
Half-Life medkit for AssaultCube
Author: ItsZariep
Email: itzselenux@disroot.org
Version: 1.0
Overview: Half-Life medkit for AssaultCube
- Part of Half-Cube mod
First line is the text used on mod list, Overview can be multiline, try to maintain lines of no more than 40 lines, if you write long lines, game will no wrap the text.
After all that, compress the file using .zip format without password and place the .zip file in mods files, if you do everything right, your mod will appear on Settings -> Mod package settings.
Note: some programs compress a directory as it, so your mod files will be in a folder inside a zip, if the zip ends that way, try selecting everything inside the root folder of the mod, and compress it.
Create mod for AssaultCube are not complicated at all if you have a good idea and knowlage about using the programs, i hope this guide will help to users to expand this game content with cool mods :).
Hl2 similar Medkit for AssaultCube - Model has only 90 vertices and 110 triangles!
L4D/L4D2 similar Medkit for AssaultCube - Model has only 72 vertices and 140 triangles!
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Esse jogo é muito bom para fazer Mods!!
I recorded a gameplay of this game at 1080p60.
Muito show de bola!!
This game is fun, but the guns don't look to good though, but you can always get gun mods (and they look really great.) Its a really great game.
I liked this game. I just redownloaded it. I remember getting quite good at it.
I LURVE THIS GAME PLAY IT EVRY DAY
lol i tought it has Ragdoll physics XD
Wow,im downloading cuz is excited me!
i remember this game, it was/is pretty good.