Alfheim MMO is a fandom MMO inspired by Alfheim itself (norse mythology) and the popular Alfheim Online of Sword Art Online's second arc.
The game will have a large playable world, divided into separate 'territory's' for each of its fairy elf like races. All players have the ability to fly and have wings on their avatars. Located in the center of the world is a very large tree called Yggdrasil, and the grand goal of the game is to reach the top. The game has a skill based system with players increasing their stats by developing both their combat and non-combat skills, in a fashion similar to the latest installments of the Elder Scrolls game series.
Additionally New game content will be added to the game after release, such as fan service like adding floating castles that will later be accessible to Alfheim MMO players.
Currently the game is aiming for a stable playable release of January 2015. The plan is in the next 6 months to start Alpha testing then later on Beta testing. So please take the time to follow this project on Facebook, Twitter, IndieDB, and shortly our very own Website/Forums (still in process of being built due to some delays). As well feel free to ask any questions the we the developers behind Alfheim MMO love hearing from community members and we will gladly reply as soon as well can.
These past weeks we have been plugin away intergrating tech, finding solutions, and in general doing game development.
What we accomplished these past fews weeks has been interesting as we took a step back on our character creation system and instead of making our own we have decided to use UMA from Unity as a solution to save us time in the mean while.
Currently our test servers are down at the moment, but thats for more technical reasons. This means no betas or anything won't be happening right now. But there could be some playtests in the near future to help us test some limits of what our new tech and hardware can handle.
I have added 2 new images to the the IndieDB, they are currently of our Login screen, while bland currently it is functional. We lack dedicated artists to Alfheim MMO so the art will suffer while we make everything playable and functional first off. Thats mainly why the login screen is bland for now.
Things are gonna be going a little slower these next weeks due to some team members are moving their personal lives around as well as myself included. So we will have another update in 2 weeks time, hopefully in the mean time I hope I get approval to show off (thru screen shots) the new UMA integration that allows us to have highly customizable player models in game with little effort.
Anyways thats all for now, thanks for checking us out and remember to check back as we will make a effort to maintain a bi-weekly news release to keep everyone in the loop of things.