This third expansion to AI War is packed full of new additions. The "Fallen Spire" campaign brings in-game linear story elements to the title for the first time, and culminates in a whole new way to win. Players with minutes instead of hours should take to the new Defender Mode, offering bite-sized timed games against crazy AI aggression. Light of the Spire also brings 180 new ships, including the powerful "Spirecraft" vessel class which stands as the second largest unit class in the game. New music from composer Pablo Vega, new AI types, map types, bonus ship classes, minor factions and quite a bit more packs the expansion to the brim. Prepare for a new war!

Post news Report RSS AI War Beta 5.010 "Blade Shield" Released

AI War beta update 5.010 "Blade Shield" hits, and all three of the game's expansions get sparkling reviews over on Big Download.

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AI War Beta 5.010
This one fixes some of the balance issues with the blade spawners in the hands of the AI in particular. It also brute-force fixes older savegames, which should be a welcome relief to those affected. Enjoy!

This is a standard update that you can download through the in-game updater itself, if you already have 4.000 or later. When you launch the game, you'll see the notice of the update having been found if you're connected to the Internet at the time. If you don't have 4.000 or later, you can download that here.

AI War Expansions Reviewed on Big Download
James Murff of Big Download already gave AI War a full review back in 2009, and now he has given the same treatment to all three of the game's expansions: The Zenith Remnant, Children of Neinzul, and Light of the Spire.

Some of our favorite excerpts:"Each expansion is independent of the others and brings new ships and Ai types unique to that particular expansion. The one thing they have in common, however, is how much they increase the difficulty compared to the original game. These expansions are for the hardest of the hardcore."

From the Zenith Remnant portion:
"Zenith Remnant provides a ton of new content for players to sink their teeth into, and it's an excellent addition to the AI War franchise... If you have AI War, this expansion is a must purchase, and paves the way for the next two in terms of difficulty."

From the Children of Neinzul portion:
"You aren't so much purchasing a new expansion, but rather donating a few bucks to a charity and getting extra content in AI War as a result. It's a cool system that we wish more developers tried."

From the Light of the Spire portion:
"Spire is our personal favorite expansion... The new campaign types are significantly harder than the core game, and the additions to the AI's arsenal take a heavy toll on inexperienced players. The sheer variety it adds, though, is extremely impressive. If you feel daring enough, this is the expansion that we recommend highest of all three."

Murff concluded each review with a verdict of "Must Own", which puts a significant amount of love in our tummies. Read all three AI War expansion reviews here.

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