Against the Wall is a video game set in a very unusual world. This world is an infinite vertical surface composed of irregularly-sized white bricks. Entire civilizations and ecosystems cling for survival on the side of The Wall, everyone and everything existing under the constant threat of tumbling into the endless sky. In order to travel in this hostile environment, one needs to manipulate the bricks in a way that forms ledges, stairways, and roads. You control a solitary character who is struggling to return to a village located miles above the starting point. Along the way, you'll encounter strange sights, abandoned settlements, expansive castles, dangerous creatures, and complex mechanisms that will help or hinder your progress. An alpha version of the game is available free to play on the game's website.
Against the Wall is currently in the alpha phase of development. As a result, the game is a bit rough in some spots, but it is a fun experience nonetheless. In this alpha demo, you start below a building containing a wind turbine and an elevator car. You posses a tool, a wand of sorts, that allows you to manipulate the Wall's bricks into ledges and boost yourself up to this building. Controls for the game are standard WASD first person controls, and the left mouse button fires the wand's power.
The main inspirations for the game are the Portal games, Minecraft, Myst, and Ico. In terms of genre, Against the Wall can best be described as a first-person puzzle-platformer. Your objective is to climb ever higher up the Wall until you reach your (now unspecified) destination. The alpha demo contains three areas for you to explore. The elevator station, a small village, and a forest. The final game will take the player through various other environments, such as castles, cities, and large buildings. As players progress through they game, they will be introduced to new game mechanics in the form of different brick types and environmental hazards.
There is currently a Kickstarter campaign going on for Against the Wall. If you like the game, you can contribute to its development though the Kickstarter service.
You can play the alpha on my website, AgainstTheWallGame.com. You can also leave feedback for it on the game's official forum.
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Wonderful concept and beautiful delivery. The only thing that got me was that the gameplay in general was a bit boring. Regardless of that, I wanted to keep exploring.
This is a very beautiful game.
I played the demo, and found it incredible.
The extrapolation of the simple mechanic across this vast unexplored vertical world provides an interesting framework for aberrant environmental design and navigational methods.
Really love the twist this game offers.
Agree, this is a cool concept and could reach epic heights! I see puzzle elements for sure, but Against The Wall could easily integrate action or strategy elements too.
I'm curious to see the developing direction of this game.
tracking
Interesting concept