Futuristic exploration game in the depth of the ocean after climate change drowned earth. Buy, build and upgrade advanced submarines. Explore the ocean, mine ores and find treasures. But beware! Your not alone! Fight enemies and loot there wrecks!

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Drones, Torpedos and Cargo

News

Devlog4

Been slow on posting new updates! Been working on and off trying to juggle family and work also.

We added ui trackers on incoming torpedos to make it easier to spot them from distance in the murky water.
You can still track them using the sonar. This feature will be possible to turn off via settings menu eventually for them hard core players who want more of a challenge.

Ui for tracking incoming torpedosTorpedo Tracking

We also added a new visual effect for EMP hits. During this time the whole Power Core is shutdown.
If hit by multiple EMP torpedos the duration of the blackout will be stacked for each torpedo.

EMP visuals


Next on the list is the Cargo system. Both the backend and the ui has been updated. We now split the cargo into two parts.
First part is the actuall cargo hold containing all the items looted around the ocean. The second part is the torpedo hold. This contains the weaponry players actually can use in combat.

The torpedo hold has to be setup when submarine is in a station. The torpedos added here is the ONLY arsenal you can use in combat. This hold is also size based making you have to plan out what types of torpedos to bring.


Cargo hold


We also added the tracker system to Drones. This to be able to spot your drones easier when further away from the camera.

We also got a basic drone ship repair working. Drones have different "Max repair limits" wich makes certain drone able to repair more or less then others.

Drones being easily spotted when further away from camera
Drone Tracking

We also got alot of bugs fixed during this time and still looking into some stuff thats still abit wonky.
We are still working on mining and ai for the drones and the basic torpedo warfare system.

Hope you guys liked this and please comment down below your thoughts and what you guys wanna se more of!

See ya in the next one!

Devlog 3

Devlog 3

News

Devlog 3 is here! Its a smaller one due to focus on the development.

Devlog 2

Devlog 2

News

Devlog 2 might be a bit short but its a important feature for the game! The torpedo system is in full swing and the progress is looking awesome!

Devlog 1

Devlog 1

News

This is the first official devlog for ABYSS - A new home!

Current features

Current features

News

These are the current features in the developement.

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