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Blue Shift: Source mod recruiting (Forums : Recruiting & Resumes : Blue Shift: Source mod recruiting) Locked
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Jul 18 2011 Anchor

Hello everyone,

Guard Duty is a total Source remake of Half-Life: Blue shift.

Our goal is to bring the original experience to the new level. With imporved gameplay, physics and and stunning graphics you will be able to ut your feet in the shoes of Barney Calhoun, a security guard at the Black Mesa Research Facility.

Currently, we are looking for new people, who would like to contribute to the project (for free). We are hiring on all positions, but below is top priority list of what we are looking for. Don't hesitate to apply!

1) 3D artist (Props/weapons/characters)

Our team is in need of several 3D artists. We look for everyone, weapon modeler, character modeler or prop modeler!

- Be skilled in 3D Modeling Tools like 3D Studio Max, Zbrush or Mudbox
- Be able to produce weapons, characters, props and/or environment models at our request.
- Prop modeler must be able to compile his models.
- Being able to unwrap and skin models is required on prop modelers.
- Be dedicated to his/her work
- be able to work within the team

2) Environmental texture artist

We are looking for people, who will deliver us new texture assets for the evnironment.

- Be skilled with Photoshop
- Know how to work with normal, bumb and specular maps.
- Be able to compile their own textures into vmt and vtf files ready for in-game use.
- Being familiar with Source material system is required!

3) Programmer (C/C++)

We are looking for experienced programmers, who will bring new features and improvements to the game!

- Be on the expert level in C/C++
- Knowledge of Source's source code is BIG PLUS!
- Must be dedicated to his/her work
- We require ability to be able to code new gameplay features, characters and weapon.
- We are looking for people who don't affraid of taking care of challenging tasks and gaining new experiences.

On the top of that, we are accepting level designers, 3D animators, skinners and concept artists!

If interested, send me a PM or contanct me through mail: MR.sugar@seznam.cz

Edited by: McSug4r

Jul 18 2011 Anchor

I would like to point out that "hasitate" is spellt "hesitate" :P

I would also like to know what kind of concept artists your looking for? Enviroment? Character? etc...

Mod looks awesome btw ;)

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I do Concept Art! Check out my profile for some of my artworks.

Jul 18 2011 Anchor

ZitaX wrote: I would like to point out that "hasitate" is spellt "hesitate" :P

I would also like to know what kind of concept artists your looking for? Enviroment? Character? etc...

Mod looks awesome btw ;)

thanks, fixed.

As for concept artists, we are looking for all kinds. We preffer those who are able to do both, environmental and character concepts .

ind1
ind1 Evil Genius
Jul 18 2011 Anchor

hope you get what your after Sugar this looks awsome

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Hi

Jul 18 2011 Anchor

I'm after webdesigner for GD as well, once you are ready with 7Even website, you can join us as well, if you feel like you want to help us :).

Jul 18 2011 Anchor

I'm fkin excited to this MOD! It seems you guys are hard working.I hate lazy teams who never finalize something...and hope you're not one of these ? ;) *looks solid*

İnterested..

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PORTFOLIO: http://igi.carbonmade.com/

Jul 18 2011 Anchor

Glad to hear that you are excited. We are excited as well :D. It's hard to imagine that this mod could die or something. I mean, there are ups and downs, sure, but there is already solid core team, so... ;)

Jul 18 2011 Anchor

Someone wrote: to ut your feet

Someone wrote: normal, bumb and specular maps.

Someone wrote: who don't affraid of taking


Also maybe put "You have to:" before "be skilled", "know how to" etc
cos now it sounds like you actually command people to become skilled. ;)

I know you probably wrote this in haste, but let's not make an impression of unprofessionality on folks.

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