For the USSR / soviet countries general veterancy path:
A unit at rank 1 which is usually a mladshii leitenant which is the US equivalent to second lieutenant or efreitor which is the US equivalent to private first class. Said unit will receive an increase of 25% of their basic Firepower, speed, and sight bonuses.
A unit at rank 2 is either a leitenant which is the US equivalent for 2nd lieutenant but more experienced or miladshii serzhant Translated to “junior sargent” (US equivalent to corporal). Unit at this rank will receive a firepower bonus of 25% and a range bonus of 25% both in the form of a new weapon. Also, a unit will gain the self-healing/repair ability which will it recuperate slowly in the battlefield.
A unit At Rank 3 is usually starshii leitenant translated to “senior lieutenant” (which is the US equivalent for 1st lieutenant) or serhzant which is “sargent”. Around this achievement units will receive their final bonus compound of firepower, speed, and sight of which it will be applied on the sum the unit’s inherit abilities plus previously applied bonuses. And again, unit around this stage will recuperate even faster than its pervious rank stage.
A unit at rank 4 which is kapitan which is obviously “captain” or starshii serzhant translated to “senior sargent” (which is the US equivalent to staff sargent). A unit will receive its first bonus of 25% increase in strength that will come in the form of an armor upgrade and an increase of 25% in rate of fire. It will also receive a special trait like being equipped with special sensors to detect cloaked/stealthed units. Finally, the self-healing bonus will be increased for one last time of which the unit recuperation amount is tripled.
A unit at rank 5 that is maior which is “major” or starshina / translated to “master sargent” (which is the US equivalent for First or Master Sargent). Units usually receive 3 distinctive special traits. An example of that a unit will receive the ability to be immune to chrono based weaponry or to be immune to radiation.
A unit at rank 6 being podpoIkovnik translated to “lieutenant Colonel” or praporshchyk translated to “warrant officer”. A unit at this statues will receive its final Strength, range, and rate of fire bonuses of 25% of which it compounds on the unit’s pervious inherit and acquired bonus.
That is a wrap. To be continued in part 4..