The new feature in TF2D are taunts. In TF2D taunts are only written in text, and said by a specific character, just like in TF2. However, it really needs some time in scripting. The payload game mode is more difficult to make than in the real Valve game. I need to scroll every entity and check if it's bound with the move trigger. It's so hard that I only managed to create only one map with it. UPDATE: Payload game mode REVAMPED, so you can make them easily!
In TF2D there will be many features, that are only in TF2, like the payload game mode, or taunts.
Posted by mat5b on