These are the general changes and bugfixes to the overall gameplay.
Posted by Kiraye on
- Total Kill Tracker added.
- Game Timer added.
- Vehicles will no longer switch target if a move order has been given to them and the previous target is still in range.
- Fixed a bug where artillery units couldn't fire while on uneven ground.
- AT Gun's, HMG's will show thier cone of fire when selected.
- Medic and Repair stations have an ability which will show thier maximum range.
- Action points will be shown after all commander tree upgrade have been purchased.
- Base buildings can be rotated before placement.
- Vehicles in Vehicle Cover will have an icon indicating it.
- AT Guns and Vehicles can use the Hold Fire command.
- Wrecks will show the total munitions which can be salvaged from them.
- Rank icons are replaced by higher quality ones.
- All base buildings have higher health.
- All buildings grant experience points when destroyed.
General Bugfixes:
- Casaulties no longer detect camouflaged units.
- Suppression no longer triggers on retreating (and Fired-up) units.
- Out of control vehicles are unable to shoot.
- Mines no longer reveal camouflaged units.
- Tank and Light Vehicle guns priority system tuned.
- Fixed a bug where decrewed ATG's and Nebels could move to the last ordered area without personel.
- Click & Drag cover search improved..
- Improvements to Attack Move Order's cover search.
- Infantry squads no longer jump out of cover.
- All Tank and Vehicle speed multipliers in various cover types have been standardized.
- 2p_Carpiquet and 8p_Steel_Pact lobby screen fixed.
- 4p_Rails_and_Metal stretched lobby screen fixed.
- 2p_Flooded_Plains aspect ratio fixed.
- 2p_Duclair and 2p_Engletons received Relic-style tactical maps.
- Computer AI improvements.
- Captured Mortars and MG's capture distance reduced from 5 to 2 to match other infantry.
- Captured heavy weapon team's veterancy bonuses are the same as the original weapon team's.
- Captured HMG bug: When issueing retreat or move orders to the captured HMG AFTER the cone of fire has been shown the bug will not occur.
- Reinforcement after the HQ have been destroyed only require HQ wrecks.
- Artillery weapon's damage tables vs OF faction's vehicles have been standardized.
- Many missing speech files are fixed.
- Many small typos fixed.
- Vehicles cannot gain multiple engine damage criticals.
- Friendly fire damage tables has been normalized for Tank guns, AT guns, abilities and other explosives.