Post feature Report RSS [DOWNLOAD] Rise of the Barbarians (KC1 v 1.1.2 / KE1 v 1.1.2)

This section doesn't just contain links to download Kings & Conquerors-related content, but also other mods associated strongly with the Kings & Conquerors project - be they thematically so (ie, Alexander, Sparta Resurgent) or technically (Hammurabi uses the same building and tech tree as Kings & Conquerors).

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(KCE2 v 1.1.0 / KC2 v 1.1.0)



5x 1


For installation instructions: consult this page.

(A) Google Drive:

(B) Mega.nz: Provided only on request.

For the Steam workshop version, visit this page.


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  • More Wonders for Rome. Since Rome is a rising power, the number of Wonders exclusive to Rome has been increased, reflecting the role of Rome in this mod not just as a hard power user, but also as a source of soft power (more W diplomatic clout in PvP).
  • New factions. Since this mod takes place right after the Punic Wars, a lot of Greek factions are gone. On the other hand, newer antagonists to Rome such as Galatia, Israel and Illyria are playable.
  • No reliance on scripting. This was done because custom scripts were known to crash multiplayer games for RoN:EE.
  • Completed balance.x file. Thanks to MHLoppy who confirmed that balance.x usage in Ron:EE was flawed. We rewrote the file so as to create different strengths and weaknesses of different units - for instance, chariots are ineffective against horse cavalry, and suffer insta-death, if attacked by pike or elephant units.
  • All that is left is CtW....

For further information please consult Kings & Conquerors on Patreon: "INSTALLATION and USE".

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