Post feature RSS Doom Slayer Chronicles: full-screen postprocessing

This video demonstrates the latest features of GZDoom on the example of a real in-game scene from DSC. Note the hardware-shadered lava and hot air distortions.

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The capabilities of the modern GZDoom Engine allow you to create a very expressive gaming environment.
This game scene presents:
- HI-res textures with normal and specular maps
- Hardware Shader on a texture of lava
- Full screen hardware hot air distortion Shader

Comments
naryanrobinson
naryanrobinson - - 636 comments

Doom 3 in GZDoom!
Make it happen!

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Meloman11
Meloman11 - - 209 comments

looks awesome

Reply Good karma Bad karma+5 votes
Astraxis - - 622 comments

ho lee ****, that's beautiful

Reply Good karma Bad karma+2 votes
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