id Tech 3
GPLPreviously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
The studio developed its engine, writing it from scratch. The name of the engine comes from a special place in the world of the game Dishonored. This place is called "Abyss". Void Engine - engine of a new generation, created on the basis of the engine id Tech 5. Engineers from Arkane Studios Lyon rewrote the engine id Tech 5 by 90%. For rendering the OpenGL library answers, the toolkit is made taking into account the wishes of designers and modelers, so that it was more convenient to work with the engine and create elaborate and picturesque places, as well as characters. In the PC-version of the game there is a large list of graphics settings. The engine supports HBAO +, SSAO, the lighting system is completely dynamic and per-pixel. Soft shadows are possible, the techniques of relief texturing use Normal mapping and Parallax mapping. The physical engine is Havok.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
No games were found matching the criteria specified. We suggest you try the game list with no filter applied, to browse all available. Add game and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Previously called the "QUAKE 3 Engine" and one of the most successful licensed engines in history, id Tech 3 was the engine used to create games such...
Fork of Xash3D engine that ported to many different platforms, such as Linux, *BSD, OS X, Haiku, Emscripten, Android and iOS. Allows play Half-Life out-of-the-box...
Previously referred to as the 'Doom 3 Engine', Tech 4 is id Software's current licensing platform. Powering games such as Doom 3, Quake 4 and Enemy Territory...
UDK is Unreal Engine 3 – the complete professional development framework. All the tools you need to create great games, advanced visualizations and...
Originally developed for Europa Universalis III, it has been used in every game developed by Paradox Development Studio since. The engine provides a 3D...
The Quake engine is the game engine that was written to power 1996's Quake, written by id Software. It featured true 3D realtime rendering and is now...
It has some unique features, but Arkane's DX11 renderer just sucks balls. Idtech engines are made for opengl/vulkan backends, not directx.
I don't believe for a second Arkane Studios rewrote 90% percent of the idtech 5 engine, not even idSoftware did that for idtech 6 and it has a Vulkan render, that demanded a pretty heavy refactoring of the engine internals, rewritting 90% of a already AAA engine would be a total stupid move from their part and a total waist of time and money, it takes years to make a AAA engine from scratch, tools and all. No AAA studio and publisher wants to waist time and money reinventing the wheel all over again, is like taking a good building with a good foundation, destroying it and then making a pretty much identical building with the same foot but just with a different facade.