techEngine is 3D game engine developed by techSoft Development. At the begining it should be only small engine for one project. However late we realized, that we can do our engine little bit more universal. So now, engine is in total reconstruction state, we can say that it is developed by scratch. It's written in C++ fully OOP, rendering is based on OGRE 3D engine, physics is under ODE and audio by OpenAL. We don't have implemented any script language, but maybe in future...
I made decisions, that i dont need super-ultra-mega graphics/physics/othernextgenfeatures ENGINE for realising my game ideas, concepts and mechanics. Since i dont want to develop any stupid DOOM clones(doom was great but clones not at all) no need newest graphics, but good story, content and game mechanics. Thats all. I hope i would show some pics soon.
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Because you don't have an implemented script language, could I advise the Lua scripting language.