HaxeFlixel is an open source 2D game library written for use with the Open Flash Library and the Haxe Toolkit, it is completely free for personal or commercial use. This game library enables multi platform development for native targets on mobile and desktop as well as flash and experimental html5 support on web platforms. This project was founded by Alexander Hohlov, also known on Beeblerox on GitHub, who continues to be the project lead for the HaxeFlixel Organisation group. The project itself also has an active community with contributions from highly valued developers (by github names) crazysam, impaler, Werdn, ProG4mr, Gama11, sergey-miryanov and more. HaxeFlixel is largely based on the AS3 version of Flixel written by Adam “Atomic” Saltsman.
The biggest indie gaming stories for the week of May 19 2019.
The biggest indie gaming stories for the week of May 12 2019.
The Stealth JRPG is now live on Kickstarter alongside a new trailer, and, a major update to the Demo, v1.0, has just been released!
The stealth JRPG is proud to announce it's going to be on Kickstarter on May 10th!
Try the Stealth JRPG set in the Greek Underworld for yourself with the v0.9 demo! As the Kickstarter looms over the horizon, Meringue Entertainment is...
A Public Demo and a Kickstarter are in the works! There also many changes not mentioned yet in the game… up until today! A Timeline system update, Sync-Telepathy...
The biggest indie gaming stories for the week of March 24 2019.
In a shocking twist of events, the JRPG with Platformer roots and switchable leaders adopts Stealth Gameplay mechanics which affect both platforming and...
If your game is built with an engine such as OpenFL, Kha or awe6, the mod.io HAXE wrapper simplifies the process of getting mods integrated and installing...
The animation issues were broad. Our main concern was those that didn't exactly informed clearly what the players are doing. Here's what we did to fix...
It wouldn't be an ancient, mysterious tower without some mechanical contraptions...so here's one!
Take back the title of “Queen of the Underworld” in this side-scrolling JRPG!
The Greek Underworld's JRPG brings you screenshots of several cutscenes from the game's first two missions, on top of a new and fancy title screen, and...
It's been a few weeks of polishing, tweaking, designing stuff, deciding on the story... A summary of what we've been doing.
Grab your Speer and use it to fight your way through this hardcore puzzle-platformer! Throw your Speer into walls and use it as a platform, hurl it at...
A new preview build containing 20 levels is available for you to play right now! Puzzles and platforms await!
The Wolf's Bite - Competitive Choose-Your-Own-Adventure is coming to Steam August 21, 2017! Wishlist it now!
Indroducing a new mastery system for titles, a rank system for party members, and the turn system in Hegemone Pass is more akin to Persona now!
The game is out and pay-what-you-want so don't come up with excuses, just go play it! Please?
The cute Leader-Switching JRPG Sidescroller implements Challenge Battles, battles with special conditions in exchange for prizes.
Big Day! We just made a brand new teaser trailer and submitted The Wolf's Bite to Steam Greenlight! Please check out, vote, spread word and help us get...
This week I fought against invisible doors, silence and delays. But it was worth it...the game is done!
The skies turn purple in this update that brings you torpedoes, mountains, bad math and more!
With development stampeding towards the finish line, it's time to add the boring stuff as well as spinning doctors!
Things get wet and wild this week as we enter water world! Also there are lasers and unstable fans.
Put on your jumpers and gloves, it's time to enter the Ice World!
More of a game development / game design centred article, talking about the various iterations of the way the game spawns enemy encounters on the field...
Magnet Man is back with a new engine, new gameplay and a vengeance. Okay, maybe not that last one.
The JRPG enters content development, reworks the Intermission screen, and apologizes for the lack of "formal" updates during the last few months.
Been in development for some time now, Finally released V1.0. Open tombs, get items and treasure, fight or avoid enemies and get to the exit. Oldschool...
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.