Description

Welcome to Fort Oasis, an island filled with mystery and a horrid history waiting to be uncovered. Our 2nd Open Alpha includes 2 of 6 levels that will feature in the full mod and is roughly an hour in duration (depending on how you play)

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Total Chaos Open Alpha 2
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st1x51
st1x51 - - 221 comments

nice-nice)

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st1x51
st1x51 - - 221 comments

gzdoom

Execution could not continue.

Script error, "tc_super_alpha02b.pk3:actors/leaves/actions.txt" line 1:
Tried to register class 'LeafSpawner' more than once.

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SanttuPesonen
SanttuPesonen - - 57 comments

A lot of (G)ZDoom mods require the latest dev build of their respective source port to work at all lately. Shame in all honesty. I can't even play GZDoom 2.2 without it crashing upon startup. ;_;

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wadaholic Author
wadaholic - - 197 comments

Hey st1x51,
Are you able to chuck me your GZDoom log and version to my email at wadaholic@gmail.com?

I believe it may be something other than the leafspawner error that is causing it to not launch. I believe the version I've been testing on of GZDoom was released sometime last month, but I'll have to double check.

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st1x51
st1x51 - - 221 comments

Hello,my friend.Its problems with last 2.4,on 2.3 all good)

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wadaholic Author
wadaholic - - 197 comments

Dang, it is a legit issue that I'll need to fix.

Hotfix coming this evening, but you'll probably be safe in the meantime playing it with 2.3.

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st1x51
st1x51 - - 221 comments

i have last build
from
Devbuilds.drdteam.org

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vcatkiller
vcatkiller - - 276 comments

I was having the same issue as you with the latest nightly build. Go the latest stable instead (2.3.2 released Jan 10) it works.

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st1x51
st1x51 - - 221 comments

big thanks,with 2.3.2 all good))

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snapshot_
snapshot_ - - 546 comments

Awesome, Alpha 2, It's been long :)

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SteamFox
SteamFox - - 86 comments

Works great over here! Thank you for this wonderfully horrifying experience! I love it!

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grouchbag
grouchbag - - 590 comments

Very beautiful, even if I repeat myself!

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SteamFox
SteamFox - - 86 comments

Pressing the inventory key during the intro cinematic causes the blackout to disappear, and the text to continue over the gameplay until finished.

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wadaholic Author
wadaholic - - 197 comments

Cheers! Will fix before the final release.

I've been sneakily using this to skip the intro cutscene during testing :3

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SteamFox
SteamFox - - 86 comments

Same here. XD Worth mentioning... Try killing the ebbs with bfg rounds and playing "Staying Alive" over top of it. Worth it. I know, it's irrelevant and is not something anyone should do... but it's really funny.

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L3d
L3d - - 748 comments

Doomsday Engine could be better no ?

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JasperFox2001
JasperFox2001 - - 38 comments

HOW the soding hell is the possible

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Depthlord
Depthlord - - 4 comments

Oh. My. God. It's really awesome! Waiting for the final version))

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SanttuPesonen
SanttuPesonen - - 57 comments

Wait, there's gonna be a stand-alone version of this? Because if so, that's cool as heck.

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grouchbag
grouchbag - - 590 comments

I think I just died and went to mod heaven....:D

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springtrapguy08
springtrapguy08 - - 16 comments

You deserve a medel.

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afeezue
afeezue - - 8 comments

Is it 3D?

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