A reimplementation of the original mod made from scratch using the latest HL SDK version.
Original mod: Moddb.com
Installation: See the file INSTALL in the archive.
Changelog: See the file CHANGELOG in the archive.
License: See the file LICENSE in the archive.
Report issues here: Github.com
Source code: Github.com
It's great to see you making patches for well known and lesser known Half-Life Mods again.
There's a few issues I found while playing this.
-The Zombie Dogs (Houndeyes) still use their shockwave attack like in vanilla HL1.
-The Sniper Rifle's zoom-in accuracy is broken, as in it has the same accuracy and spread when not zoomed-in.
I'm pretty sure none of these were in the previous patch you made for this, or the original Mod.
Also I know this is just a update on the newest codebase of HL1, but do you think you can modify some of the weapons so that they feel less woeful to use (Taurus Pistol and Flamethrower for example), or at least add in a skill.cfg so anyone can tinker the weapon values to their own liking?
Download has been updated to v2.0.1.
This fixes zombie dogs using shockwave attack and other issues.
I retested both snipers and the accuracy appears to work as intended. Can you please provide a list of steps on how to reproduce the issue ?