Patch to fix minor crash issues that only occurred in the Assault Squad version of DCG 4.0. This download is for the Assault Squad version of DCG only. This patch adds some of the content from the Original Men of War version of DCG v4.0 that didn't make it into the AS version in time for release and also adds additional content and tweaks.
To install, simply copy over existing DCG v4.0 for Assault Squad mod, overwriting files when prompted.
- Vehicles Added -------------------------------
Sturm Panzer I
- Added Winter Skins for the following vehicles ---------------------------
Blitz Eng Truck
2 Pound Gun
6 Pound Gun/57mm M1 Gun
Vickers AA gun
76mm Obr 1927
61k obr 1939
Flak 38 wheeled (fixed)
Sturm PZ 1
Vickers MG Tripod
Browning MG Tripod
ZiS 5 Engineer
- Added Matilda II to USSR Lend Lease
- Added Valentine to USSR Lend Lease
- Added Bren Carrier MKII to Lend Lease USSR
- Added M5A1 Half track Added to Lend Lease USSR
- Added M4A2 Sherman to UK Lend Lease
- Added Missing Thompson SMGs
- Increased Vehicle Bren MG's burst fire to be more effective
- Fixed Missing MG34 Icon in DCG Buy menu
- Corrected Italian Infantry Portrait
- Fixed English breeds missing helmets.
- Added missing descriptions for few English breeds.
- Fixed glider_commando.set to use in-game sten silencer
- Added missing wheels for Nashorn and Hummel
- Fixed multiple breeds that were missing helmets.
- Added missing nashorn textures.
- Fixed missing texture reference in Vehicles_Germany.xml
- Fixed icon crash due to typo in KV1 EBM files
- Fixed blue soldiers on USA motorcycle.
- Fixed PZ3 J Gun Position for x and xx models
- Fixed Missing Icon for MKVib in DCG buy menu
- Fixed missing Pak 35 from buy menu for Germany
- Fixed Panhard French Skin, added Panhard Winter/snow skin
- Added missing reload sound and fixed Desc for Degtyarev Stand.
- Increased MG stands upward rotation limits.
- Fixed Fiat Stand's forsight.
- Increased AT-Rifle penetration scale and longer distances.
- Increased chance of component destruction by AT-rifle.
- Slight reduction to chances of crew dying from AT-rifle.
- Fixed Vickers AA Gun Ammo.
- Fixed QF17 wheels using wrong texture mods.
- Fixed Japanese tank colliders and adjusted them to medium properties.
- Lowered T-34 '43 platoon size from 3 to 2
- Fixed German_vehicle.xml to use existing skins for Lefh 18 and Nebelwerfer 41
- Fixed missing skin references for varies UK vehicles
- Fixed Chi-He in buy menu
- Fixed Sig33b Main gun
- Fixed Heat Ammo priority for targeting certain vehicles.
- Increased HEAT firing range for 75mm Leig 18
- Fixed Sturm panzer body hit volumes and Added fire fx for hull destroyed.
- Fixed Nashorn and Hummel body hit volumes. Added hull destroyed fire fx.
- Fixed sound for MG34 tank version.
- Changed cannon, truck, and open APC crews to riflemen instead of tank crews.
- Russia Squad Changes: Fixed NKVD Squads. Changed start dates of elite squads to Dec, 41'. Removed Tank Crew Squad.
- Fixed Marder desc.
- Fixed Vickers / Browning MG
- Created new base skin for Sdkfz231 8 rad. Fixed specular and bump skins.
- Fixed 2cm guns so they can a single shot instead of always firing 2 rounds.
- Increased 20mm penetration scale by 10m. Increased 20mm AA range by 5m.
- Reduced 20mm and AT-rifle chances of hull destroying or exploding a vehicle
- Fixed Missing Icons for UK vehicles in DCG buy menu
- Fixed M4A4 Sherman Inventory size
- Reduced spread power for guns to 1
- Fixed Bren Carrier gunners from being "crushed" by small fences.
- Added towing capability to M5A1 Stuart.
- Fixed HE ammo not being used against infantry in cover
- Added missing Desc. for several planes.
- Fixed Italian planes while in Direct Control to be able to select all weapons.
- Added missing morphine kits to German Medics
- Fixed incorrect weapon desc for several squads. Thanks Leonidas480bc for finding them.
- Slight reduction in accuracy and range for field howitzers like the LeIG 18, Obr 1927 and 75mm Shneider
- Fixed Projectile damage for all gun files.
- Fixed HVAR rocket trajectory and burst amount
- Increased Smoke Dispenser # of shots,
- Increased Semi Sniper rifle aim time to reduce overall ROF
- Increased price of Flak 88's for Germany by 15 points.
- Fixed Map in Operation Sword for both Germany and UK
- Fixed defender Spawn zone for Faces of War Omaha Map
- Added missing description for USSR 20mm ammo
- Fixed mm vs cm description for German Vehicle guns
- Added new skins for UK version of Stuart VI
- Increased accuracy while in direct control
- Added .50 Cal HMG Tripod for USA (not in patch, saving for next major release)
- Extended range of Heavy MG's from 90m to 100m
- Added missing x and xx folders for brummbar_late
- Added new UK skin for Sherman M4A2
- Reduced chance of flamethrower exploding when hit by explosives
- Fixed PZII F/1 main gun to be able to use HE shells
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What about saved campaignes. Will they work with this patch?
And there is somekind of a bug which is that the kv 1e with f32 76mm l31.5
is far more resistant to fire than the kv 1e with f34 76mm l41.5 and the one with the zis5 76mm l51.5 despite they have the same armor!!
It should be compatible with your saved campaigns. Each variation has different armor.
Obr 1940 - turret(75 75 60 40) body(75 75 75 40))
Obr 1940/E - turret(75 75 60 40) body(110 110 75 40))
Obr 1941 - turret(110 95 95 40) body(75 75 75 40)) (Cast turret)
Obr 1942 - turret(100 100 100 40) body(110 90 75 40))
There is not a easy way to add this data into the buy menu yet. However if you can check the .def vehicle files, I have notes there about the differences between the tanks.
No night missions does not work!!
I ticked it and i am still seeing night missions!!
Did the night missions work before? The patch did not change any files relevant to night settings for missions.
It did not work before
did not work
i download a mod for men of war assault squad and a need update for game
can this update "help" me
This update is only an update for the MoW:AS version of DCG. It wont update your MoW:AS game. If you´ve an original version of MoW:AS, it will automatically be updated by Steam.
Ai really smart, does a few things daffy like bringing up heavy Equip with out units covering them properly
But im having a lot of fun good mod
great mod 10/10 .Could you please add an addons for GSM X
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Имя события проблемы: CLR20r3
Сигнатура проблемы 01: campaign.exe
Сигнатура проблемы 02: 184.108.40.206
Сигнатура проблемы 03: 52a667ae
Сигнатура проблемы 04: Campaign
Сигнатура проблемы 05: 220.127.116.11
Сигнатура проблемы 06: 52a667ae
Сигнатура проблемы 07: 3e3
Сигнатура проблемы 08: 0
Сигнатура проблемы 09: System.IO.FileNotFoundException
Версия ОС: 6.1.7601.2.1.0.256.1
Код языка: 1049
Did you install all the necessary subprograms (.xna, .net and Visual #J)?
Since I can´t read Russian, I really can´t see what the problem is, but from the 09:System... it looks like you are missing one or more files.
Read more about how to install DCG correctly at this location ---> Moddb.com and we´ve a video tutorial on how to install at ---> Moddb.com or perhaps some of our Russian speaking friends can help you?
CLR issues can be resolved by installing the specified .NET libraries etc. As mentioned by Zeke, make sure you follow the installation instructions as defined.
Any updates with regards to DCG 4.5 for AS2?
DCG v4.5 for MoW is as far as I know, ready to be released, but I havent heard from Ty2903 in quite some time, so I dont know how far he has gotten with the re-working of the soldier breed files for AS2.
Thank you sincerely for responding in such a timely fashion. I for one await the release with great anticipation! Your work thus-far has been of the utmost quality! P.S Might it be possible to automate the reworking somehow? I'm an automation specialist and might be able to assist.
Dont know if that is possible, I´m not involved in this process at all.
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when i click on campaign.exe file, nothing happens. Any suggestions?