This is the full version of Dawn of the Tiberium Age v1.170: all files necessary to play are included, so you also don't need to have the original game installed.
To install, simply extract all files to an empty folder and then run DTA.exe to play.
Version 6.10.7:
Build 1.170g
Released: Jun 10, 2018
- Fixed: A potential crash that might happen while scrolling through lists in the client (Credits: Rampastring).
Version 6.10.6:
Build 1.170f
Released: Jun 6, 2018
- Changed:The Soviet's Ekranoplan Aircraft Carrier has been replaced with the "Lun" Attack Ekranoplan (Credits: Lin Kuei Ominae).
- Changed: The Repair Ekranoplan now looks a bit different (Credits: Lin Kuei Ominae).
- Changed: The Sea Shadow's weapon range has been increased by 4 cells (Credits: Bittah Commander).
- Fixed: The "Tunnel Train-ing" map for the "King of the Hill" game mode was broken (Credits: Bittah Commander).
- Fixed: Resource fields (tiberium, ore, gems and scrap metal) now look less repetitive on various maps (Credits: Bittah Commander).
im having bad trouble with this. when i was playing pitful mab, game is crashing every time.
Try playing with a different renderer. If TS-DDRAW (OGL) doesn't work, try DDrawCompat. Enabling (borderless) windowed mode can also make a difference for different renderers.
and can you add a hind to soviet? theres a hind in original red alert 1 but this mod dont have hind
It hasn't been included because Soviet already has 2 air units and the YAK makes the Hind unnecessary.
There's a Yak and a Hind in RA1, which is weird.
will you create a second air units for allied and nod and/or add the hind? anyway thanks you ;)
With the current game balance there's really no need for more air units.
oh ok ...:( (snif) thanks for the reply
This mod is the best mod I've ever seen in my life and I'm grateful for the community to create such mods like this,I'm really enjoying seeing the 4 original factions tagged up together enjoying their time fighting each other
It was the best moment in C&C history
But I have a kind request which I think it will take alot of time for it and I'm ready to wait as long as it takes for it to complete from the kind Devs
we know the ant missions right ? from C&C 1 ? and how the devs remake the missions with the new mod
I wanna see the other missions also have the same remaking,now wait,semi-impossible mission for you devs to make is in concern and appreciate what you've put to this mod from hard work,but...can you remake all the normal missions from Tiberian Dawn and Red Alert 1 and the extra missions other than the story missions ?
The taste of Nostalgia is beyond me I know but this simple request can make the C&C fans can really enjoy a game like this and I personally rate it 10/10,between all the mods out there...this is the best :)
Glad to hear that you enjoy our mod :)
We've considered re-making the classic campaigns in the past, but we unfortunately just don't have enough singleplayer mappers for it; remaking all the missions at our current development pace would take multiple years.
There's also that I personally (as DTA's most active mapper) prefer creating our own original and unique missions over re-making Westwood's missions. Designing and creating our own missions is more interesting as it gives a lot more artistic freedom than re-making WW missions. New content also makes DTA more interesting as a mod, since people have already played the classic campaigns and if they want to play them again, the original games are always there, while DTA's unique missions offer people something new to experience. So, this combined with the lack of manpower in our staff unfortunately means that the campaigns likely won't be re-made anytime soon, if ever.
Glad to hear that you guys are sill making you're best at developing this game with new unique missions and maps,atleast it is actually a unique experience for new and old C&C fans,for me tho,it's a love letter for Nostalgia and how modern games really shy before DTA,I wish you guys the best in succeeding DTA to be the next stage of modded classics ! :)