Bravo 3.7 is an early version of the mod, and it deals only with the sound, flashlights and gameplay adjustment. Numerous elements lack the proper polish.
As of 29.4.2022 - this version will become obsolete.
Version 4.2 goes much, much further - cutting way deeper into the game with its level adjustments and visual FX. And the 4.2's sound design is top-notch.
Version 3.7 changes log (incremental)
Sound FX:
----------------
Enhancements:
- Machinegun: improved firing fx, improved reload, improved equip
- Pistol: improved equip fx
- Rocket launcher: improved equip fx
- Player steps
New FX:
- BFG: fire
- BFG: reload
- BFG: overcharge
- BFG: equip
- Rocket Launcher: fire fx (finally, it is not shared with the Revenant!)
- Grenade / Rocket explosion
- Machinegun zombies attack fx
- 'no air' warning signal
- Pain fx
- Imp fireball explosion
- Revenant rocket explosion
- Chainsaw pickup fx
Silenced FX:
- annoying gasps while walking outdoors
- sentry bot beeping while waiting for the player
Weapons
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- Chainsaw: firing delay eliminated. Attack with the Chainsaw in a split-second!
- Chainsaw: +15% range
- Chaingun: +5% damage
- Pistol: +5% rate of fire +7% damage
- Shotgun: +10% rate of fire
- Rocket Launcher: +6% damage
- Grenades: +7% damage
- BFG: standard shot +25% damage / splash +20% damage / overcharge +10% damage
Items
---------
- Security armor reduced to 6 points
- Rocket Launcher weapon pickup: -50% ammo
- Plasmagun large cell pack: -28% ammo
- Plasmagun weapon pickup: - 62% ammo
- Chaingun weapon pickup: +25% ammo
Quality of Life
--------------------
- Imp's fireballs no longer fill the screen with smoke
Demons
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- Cacodemon: +65% health, +30% damage (fireball)
- Wraith: +48% health, +20 up to +40% damage
- Revenant: +33% health, + 60% damage
- Arch-Vile: +21% health
- Imp: +25% damage
- Maggot: +100% damage - slash / +25% damage - leap
- Pinky: +100% up to +150% damage
***If you want to see all changes (and not just the 3.7) - read mod description. It has been updated.
Haven't made an account yet, but I shall - just wanted to give you a shout because I am really enjoying your mod so far! Thank you sir
Awesome! Glad to hear that!
The mod continues its development in the meantime, toward the future versions. The future versions will deal with more atmospheric weapon effects, ambient sound polish and i really hope to have more demons in some of the levels. Not too many, but certain levels like Delta Labs - have too many cheap-o-matic hitscanners and useless zombies. So i plan to replace those with enemies that you can actually fight. And slightly more of them, so that the plentiful ammunition you either way get in Delta - will find its use :) I want to make all levels play more or less like Monorail Skybridge/Recycling/CPU complex/Site 3. These are just top notch! "...amazing things will happen here soon!" Stay tuned!
P.S. the pinnacle of the mod will be if one day i'll be able to remake those pathetic Hell levels into the kind of stuff i make for Hexen!
is this compatible with enhanced edition mod?
Honestly, no idea. The only thing i know that version 3.7 does work well with the "Shambler's Castle". The mod is a completely self-sufficient package, and the more advanced versions of the mod (such as the far superior Bravo 4.2) - are more than likely to conflict with other mods.
Then again, Bravo4.2 (launches next week) already has everything there is to have (except for good textures and Lara Croft, lol), which makes the idea of mixing it with other mods - pointlessly obsolete (just look at the complete list of changes in the description). At least, that's the way i see it :-)
gotcha thanks.