Description

- What's New I've added widescreen resolution support, adjusted the lighting in every level,Updated the apperence of the main menu,added new easter eggs and corrected a couple bugs along with various tweaks and changes.Updated a couple of textures

Preview
Doom Reborn Pre Beta Version 1.65 Standalone
Comments
Guest
Guest - - 692,790 comments

Как запускать?

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gamehacker Author
gamehacker - - 552 comments

Установка и запуск doomreborn.exe

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DOOMMARINE117
DOOMMARINE117 - - 555 comments

great work. im assuming episode two and 3 will probably be done by the community.

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gamehacker Author
gamehacker - - 552 comments

Thanks very much, and *fingers crossed* :)
My next focus will be on the textures.
By the way Episode 2 is already complete up to E2M6 ;)

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DOOMMARINE117
DOOMMARINE117 - - 555 comments

Cool. I'm glad 5 episodes are in for doom 2. I'm still getting use to playing doom 3 again. Haven't played it a longtime. Got my computer restored.

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Guest
Guest - - 692,790 comments

Hey sorry for the n00b question but after installing where do you find the game launcher?

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gamehacker Author
gamehacker - - 552 comments

default install location is C:\Program Files\Doom Reborn :)
in there just run the DoomReborn.exe

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Guest
Guest - - 692,790 comments

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Guest
Guest - - 692,790 comments

I tried to install in different empty folder, the executable appeared outside the Doom Reborn Folder.
That's why I couldn't find it as it was in the program files itself along with my program folders.
xD.

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gamehacker Author
gamehacker - - 552 comments

Glad you got it sorted in the end :)
I hope you enjoy the game ;)

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cloure
cloure - - 1 comments

Hi there, it appears the game's resolution isn't 1080p, and it only shows the top left corner of the screen on boot up. How do I change this? My monitor won't go higher than 1080p.

Is there a configurable setting somewhere?

Also, does this support using a controller instead of keyboard and mouse?

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gamehacker Author
gamehacker - - 552 comments

No sorry there is no controller support,
You can follow this tutorial to change the resolution from the command console
Moddb.com

But if your not able to see that for some reason,
You can go into the doom reborn folder and open the "RebornConfig.cfg" and edit the same settings you'll see in the tutorial page, and then click save and relaunch the game :)

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ZmanTheTech
ZmanTheTech - - 2 comments

Anyone encounter this error:
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...1920x1080 is unsupported in 32 bit
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...1600x900 is unsupported in 32 bit
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...shutting down QGL
Unable to initialize OpenGL

Any help would be appreciated... Thanks in advance.

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BlazeGames28
BlazeGames28 - - 1 comments

Go to DoomReborn folder and open "autoexec.cfg" with a notepad, search for "seta r_customHeight" and "seta r_customWidth", change the value according to the resolution of your monitor and save. Enjoy, works fine here :D

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gamehacker Author
gamehacker - - 552 comments

Yeah BlazeGames28 is right he beat me to it :)
You'd have to delete the rebornconfig.cfg in the doomreborn folder as well so the autoexec.cfg creates the new rebornconfig.cfg with the new starting resolution for you :)
Hope you got it sorted and enjoy the game :)

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ZmanTheTech
ZmanTheTech - - 2 comments

Thanks so much I will definitely give this a shot.

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Guest
Guest - - 692,790 comments

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Guest
Guest - - 692,790 comments

I have an error "cannot find default.cfg" how do i fix this?

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gamehacker Author
gamehacker - - 552 comments

Heya, That sounds a install location problem, I've put a message up on the homepage.
Due to a oversight when making the installer the default address should be changed from
"C:\Program Files\"
To
"C:\Program Files\Doom Reborn"
When picking somewhere else to install, Make sure you put a "\DoomReborn" in the address
Sorry for the mistake

If you try a reinstall put a "\Doom Reborn" at the end of install address and try again :)

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Guest
Guest - - 692,790 comments

can you make saving available soon, it stinks to get far and have to start all over again

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gamehacker Author
gamehacker - - 552 comments

Saves are already supported, Quick save using F5 and Quick load using F9 or using the load game section in the menu.
You'll also get a Autosave at the start of every level that can be loaded anytime using the load game section in the main menu :)

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Fanasee
Fanasee - - 5 comments

Work is done huge! Thank you for the nice rebirth of the legendary game! I only have one problem. Permission does not remember. Each time you have to remind the game of screen resolution. How to correct it? I ask forgiveness for bad English, it 's an online translator.

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gamehacker Author
gamehacker - - 552 comments

Heya, Hopefully this makes sense when you translate this back.

To have your resolution you want all the time you'll need to put your settings in the "Autoexec.cfg" file.
add r_customwidth "****" and r_customheight "****"
Add the settings again to the "RebornConfig.cfg" file.
If you've done this right, then the resolution you want will be the new default for your game. :)

Sorry for the late reply.

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Eon_Star
Eon_Star - - 18 comments

Hey gamehacker, you did a great job with this. I really enjoyed it. But i know it's the pre-beta, so i will make the torture short (sorry):

I just wondered why you didn't add the reload function and why we have to use the mouse to interact. Third one is the classic HUD (doom HUD), where the player could increase or decrease (- and +).

Thanks and keep up the good work. I will wait for the alpha version.

Have a nice day.

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Alchee66
Alchee66 - - 152 comments

WARNING: file sound/weapons.sndshd, line 1328: sound 'player_rocket_explode' previously defined at sound/_a_weapons.sndshd:1200
WARNING: file sound/weapons.sndshd, line 1331: sound 'rev_rockets' previously defined at sound/_a_weapons.sndshd:1210
WARNING: file sound/weapons.sndshd, line 1335: sound 'player_rocket' previously defined at sound/_a_weapons.sndshd:1213
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
execing RebornConfig.cfg
execing autoexec.cfg
5206 strings read from strings/english.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...1920x1080 is unsupported in 32 bit
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
Initializing OpenGL subsystem
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
Couldn't find proc address for: wglBindTexImageARB
Couldn't find proc address for: wglReleaseTexImageARB
Couldn't find proc address for: wglSetPbufferAttribARB
...1600x900 is unsupported in 32 bit
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): failed
...shutting down QGL
...unloading OpenGL DLL
idRenderSystem::Shutdown()
Shutting down OpenGL subsystem
...shutting down QGL
Unable to initialize OpenGL

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generic_name_guy
generic_name_guy - - 63 comments

can you give me a zip file? so i can play it on my phone?

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SoundBulb
SoundBulb - - 77 comments

I don't think this is compatible with mobile.

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Guest
Guest - - 692,790 comments

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revonaut
revonaut - - 145 comments

Hello,
The mod is great, I have been testing on a new video card the RX 6700 XT. The Specular Highlights cause the 6700 XT to run at around 30 fps when lots of things are going on in E1M4 and if you disable them it runs at constant 60 fps. Is there any way to increase the framerate? I tried changing the variable relating to specular and don't see any improvement. I can disable them except it looks worse. The card is quite powerful (at 1080P average 80 fps and usually well above 100 in Godfall) and I do understand that it can be a problem with AMD and their OpenGL drivers, and I can put in a bug report. Thank you!

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revonaut
revonaut - - 145 comments

Set

seta image_anisotropy "1"

can be 1,2,4,8,16 and 0 defaults to 1.

in the configuration files and now it runs solid 60 fps on the 6700 XT most of the time. It helped on the RX 580, except it's still slow, turning Specular Highlights off makes it much faster.

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revonaut
revonaut - - 145 comments

First let me say again the game is great! A few small problems:

1. On a Soundblaster Z or Soundblaster AE 5 Plus the Armour pickup (skulls) sound is too loud at the beginning of when it plays, it's very high pitched and a much louder "snap" type of noise is played, then the rest of the sound is not as loud, is there a way to create a new sound or mod it so the sound isn't so much louder than everything else in the game?

The too loud sounds seem to be louder on the Soundblaster AE 5 Plus than the Z, and I have tried to adjust the sound level in game and at the sound card level and the Armour pickup sound is noticeably louder than everything else.

2. The Teleport sound after you die and restart the level is too loud on e1m5 Phobos Lab on both sound cards.

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revonaut
revonaut - - 145 comments

Using the old "DoomReborn.exe & Gamex86.dll" from the non saves patch so I can adjust the music volume, The best way to fix it: Setup Creative Alchemy, set the variables to number of speakers to 5, set s_useeaxreverb = 1, set the doomreborn.cfg file to read only. Enjoy EAX 4.0!

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revonaut
revonaut - - 145 comments

To enable the test renderer by default seta r_testarbprogram "1" in doomreborn.cfg

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DQGamer
DQGamer - - 96 comments

this is a nice upadate. but the frames are terrible. cant get a stable 60+ FPS. lags alot.

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