Updated DXT to latest version (1.5.6)
Proper DXT.int handling
Added Han's OpenGL
Added UEDfix4 (dependencies)
Updated Confix to latest version
I updated DXT to latest version (1.5.6), also started actually properly handling it's custom .int, since I apparently just haven't been so far. Just like apparently I've been using Confix from 2018 this whole time even though I've since made updates, Fixed that too.
Also added Han's OpenGL, here's the description from the renderer selection menu: "New updated version by Hanfling. Has tweaked visuals and better VSync that many consider superior. (VSync waits for CPU for consistent input, SoftDrv used as a reference for visuals) As well as an optional color tweak option. (Convert the texture data from adobergb to srgb for mostly more accurate colors) Missing some driver workarounds so may not work on all cards. Nvidia and new AMD cards should work. Intel very unlikely to work."
Since I got a new lappy I realized I wasn't shipping all needed dependencies for UED, got told to use UEDfix4. An official release by Epic from way back when, it contains all needed dependencies. Since I couldn't get it to properly extract with any tool I tried, I modified it's install script to spit them out for me. Then bundled them with the CU.