Editing instructions for building your own castles (and landscapes) in the Ultima 7 series. Includes two charts (gif format).
Resources to make your own map. Torch and Pitchfork included, plus more since v2.996.
Created by Chris Wright. This utility is intended to assist in the creation of skybox textures for Far Cry.
Created by Romochka. Defining the steps to create an object that moves when you, or an entity 'touches' it. This while using animations and some scripting...
Created by Janzu. This tutorial goes over how to make Morpher targets. Which allow for facial flexes.
Created by Jenzu. This tutorial documents step by step how to import custom rigged character meshes into FC1 using 3dsmax.
Created by Sporkinatorus. This tutorial explains you step by step how to get a lens refraction on the scope of your weapon.
SpiderdaN created this very good exporting tutorial with nice descriptions and a lot of screenshots. If you love to work with Maya, read this manual.
Created by Wiebelwie. An excellent tutorial how to give your GUI (graphical user interface) a new style. Including well explaining screenshots, code examples...
Created by DocSEAL & GiftJohnny. This tutorial explains how to set up HDR Rendering in Far Cry correctly.
Amazing Frequently Asked Question document that helps mappers and modders to get into FarCry mapping more quickly. It also collects many useful tips and...
The official GTA2 Mission Scripting documentation and compiler. What else can I say?
Lets you view all the sprites and tiles from the .STY files, but that's it. It'll probably never be updated (currently it's 0.9a) since I'm sure someone...
Created by Gain Software. This utility allows you to edit and modify car graphics.
GTA Wave is a program that lets you listen to, modify, and save sounds from the game "Grand Theft Auto". Includes versions 1, 2 and 3.
Originally for GTA1, this program now lets you listen to (and change) all the sounds from GTA2 as well. Great for livening up those boring Windows sounds...
Based on user feedback, this is a stripped down version of the CU
This tutorial will show you how to edit a player file (.npc file) that is used by ALL players to determine starting stats, experience, inventory...
Deus Ex Community Update 2.4.2 - 7Zip SFX to Winzip SFX Change
Fixed Render List & Custom Logo During Install I accidently borked the render list display in the last release, so fixed that. (Thanks Kezyma!) Also noticed...
Updated DXT to latest version (1.5.6) Proper DXT.int handling Added Han's OpenGL Added UEDfix4 (dependencies) Updated Confix to latest version
This is a semi-automatic tool for fast replacing DDS textures in .ldb files (levels)
A simple level set inspired by Khreathor's Prototype WAD set for id Software's Quake. For prototying map layouts.
This is the final swat 3 file I have for archving, It was the final file also on [furrycat]'s now defunct website and the most unusual and complex of...
Official mesh and bones editing tool for Duke Nukem Manhattan Project
Accidently included a stray "f" that broke the main desktop play shortcut in the last release. Whoops! Don't really want to do it, but also no longer...
DXCU now finally has Steam support! Only took forever. Pretty basic, being just a proxy exe that launches the actual mod's exe. Unfortunately this means...
What this is: Just Deus Ex - ready to play! With all 10 known text translations, along with many extras for editing. Specifically has numerous community...
This is a collection of various tools to aid with creating custom Jedi Knight levels. These used to be available on JkHub until its demise.
This package contains various TCL scripts that will help an author produce an error-free mod for Red Alert 2 and Yuri's Revenge. There are limitations...
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