The patch#2 for version 2.4.1 of this mod that fixes bugs introduced by patch#1 and changes\add's new things. It inclues patch#1.
PLEASE , Read the "Read Me!" text file!!!
The Patch must be applied in your Clear Sky Faction Mod gamedata folder and overwrite all files that are asked.
Change Log Patch # 2 :- Added new "exoskeleton" & Bandit Black Coat models and outfits;- Added new Models for Equipments Visual for Outfits;- Added "Protecta" Shotgun (Thx to SmP team for it and the author of the port);- Added Permanent Radiation Bug Workaround by NatVac;- Re-activated N.A.T.O Mercenaries (NOTE: They only have been seen in Veteran Ranks);- Replaced Loners, Monolith and Ecolog Gasmask type by Clear Sky\Call of Pripyat Gasmask type;- Replaced Monolith Texture by Call of Pripyat One (To match with gasmask);- Explosives now can be bought at traders (Sidorovich, Barkeep, Duty Trader and Freedom Trader);- Redone the Gasmask outfits icons;- Updated NPC's Outfit Uprade Scheme;- Other Minor fixes;
So yea thanks guys this patch is pretty good. I do not know how to describe it. I like the new models and ports you guys did.
PLEASE add a free-play-mode (after finishing the main mission)!
ist so bad only to see the outro-video. i mean its pretty nice! but i would like to continue playing after this!
u also should add the bandits trader at pripyat.
overall, its a pretty nice mod with rly. nice assets, weapons and stuff.
are there no blowouts? i did not see any!