This is superseded by 1.7 release. Also, this is for 1.28.3 and has been made with all DLCs, but *could* work without them, though you will miss a lot of features.
GENERAL CHARACTERISTICS
- OVER 40 NEW RELIGIONS
- TWEAKED RELIGION MECHANICS
- OVER SIX NEW GOVERNMENT TYPES
- MORE POINTS, IDEAS AND GOVERNMENTS FOR CUSTOM NATIONS
- NEW MING REFORM SYSTEMS
- OVERHAULED ANDEAN REGION
- OVERHAULED SINOSPHERE RELIGION AND GOVERNMENTS
- TWEAKED GENERAL GAME MECHANICS
- A NEW "FALL OF MING" HISTORICAL BOOKMARK IN 1644
- NEW NATIVE REFORM MECHANICS AND HIGH AMERICAN CONVERSION
- IMPROVED NEW WORLD GENERATOR
- OVER FOUR NEW IDEA GROUPS
- AT LEAST FIVE NEW ESTATES WITH CUSTOM INTERACTIONS
- PEASANT REVOLUTIONARY REBELS
AND MUCH, MUCH MORE!
New in 1.6
Fixes:
- Fixed and added numerous decisions for religions that were disabled before due to classification changes
Changes:
- Changes to random new world generator
- Changed Devotion mechanic to influence tolerance (more devout countries are more tolerant towards themselves and less towards heretis and heathens) and other factors.
- New government types:
-- Theocratic Monarchy
Uses Devotion instead of Legitimacy
Locked
Harder institutions
For Byzantium, Azteks, Tsang and Tibet (though Tibet became a full theocracy later, it doesn't start on the map either)
-- Calendaric Cult (Theocracy)
For Tzozil and Itza
Choosable for mesoamerican theocracies
Administrative efficiency increase
-- Warrior Cult (Theocracy),
For Tarascan and Teotitlán (Aztek),
Choosable for mesoamerican theocracies
Leader can be general
Locked at Duchy rank (like Monastic Order)
-- Incario (Monarchy)
Represents the special government of the Inca Empire
Locked government type with expansionist focus
Cusco and Inca are now this
Creating Inca will make your government Incario
- Some deeper level reforms specific to Mesoamerican and Andean civs,
such as Deification of Monarch/Leader. Also available for Old Egyptians (Pharaoh)
- Overhauled the High Americanize and Reform decisions
- New icons for Sinic Monarchy
- Better Chinese reforms for Zhengguo isolationism
NEW RELIGIONS
- Greco-Roman cult with corresponding Personal Deities from the greco-roman pantheon
- Shamanism with "shapeshifters" choosing animal form
- Tweaked religions
(Zhengguo, Serpentism, Viracocha)
History/provinces:
- Starting alliances in South Andes
- More development for Tiahuanaco and Pacajes
- Tiahuanaco now has Copper instead of Grain as product
- Incan Empire has Huaca as secondary religion
wich dlc do i need to play this mod?
yes. I mean, all, probably. But you can try with any.
Also, check out that 1.7 is released.
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