For Mount and Blade: Warband 1.172. Based on "A Song of Ice and Fire" by George R. R. Martin.
A Clash of Kings Version 7.0
Added new tournament system.
Buffed horse and camel health.
Tweaked prisoner management.
Tweaked armor values and prices.
Added a few new weapons.
Halberds can now be used with shields.
Added some new animations.
Added new arena scenes to all towns.
Added new interior scene to Gulltown, Qohor, Pentos, Norvos, Sisterton, Oldtown, Sunspear.
Added new tavern scene to Sisterton.
Made some changes to sellswords.
Added a few re-worked props.
Optimized a few textures and removed redundant textures. The mod should run much better now.
Added new quest: The Wildling Invasion
Added new quest: The New Lord Commander
Added new quest: The Tourney of the Tower
Added new quest: Brothers
Changed some aspects of the quest: The Brotherhood of Winged Knights.
Wight can no longer run.
Wights no longer uses shields.
Wights no longer uses spears.
Replaced Freelancer troops with Sellswords.
Added a few new items.
Changed a few textures on props.
Overhauled religion dialogue.
Added new hair textures.
Buffed Tournament participants.
Tweaked some helmet setups.
Tweaked Sellsword whereabouts.
Added heraldic banner bearers to large armies.
Made a few changes to Vale equipment.
Re-did starting gear based on choices.
Added new models and textures for valyrian swords.
Cutting weapons have been made more effective.
Added 6 new lord personalities.
Added new dialogue to all bandit parties, for variety.
Changed amount of bandit parties on the map.
The sea battle scene loaded will now be dependent on your party size.
Parties now move slightly slower when sailing.
Added sailing system that will have an impact on your sea travel.
Added a few new battle scenes.
New bandits in ambush scenes.
Added faction specific events.
Did a major overhaul of the world economy.
Made slight changes to hairs and beards.
Battle scene sizes are now scaled with the amount of soldiers in your party.
Added new wildling items.
Added new sellsword items.
Added new westerlands items.
Added new clansmen items.
Reduced the number of trees on the world map.
Made some changes to the world map.
Made some changes to party position.
Made some changes to village names in Essos.
Added new slave clothing.
Increased the amount of sellswords in taverns.
Added new scenes for: Old Oak, Wayfarer's Rest, Rook's Rest, Starpike, Rosby.
Added explorable shipwreck.
Small changes to Reach troops.
The player can now travel beyond the wall.
Added Craster's Keep, Hardhome, Whitetree, Fist of the First Men, Storrold's Grove, Lorn's Circle and Ruddy Hall.
Wildlings now only appear north of the Wall.
Looters no longer carry shields.
Various changes to arrows.
Added the following sellsword companies: Company of the Rose, Long Lances, Maiden's Men.
Buffed Javelins, Throwing Spears and Jarids slightly.
Added new interior scenes.
The "player appearing as an enemy with bandits" bug should be fixed. Please report it if it still persists.
Fixed Mystic Merchant missing clothes.
Fixed Dorgoil castle ladder.
Fixed Oldcastle scene.
Some mesh UV map changes.
Fixed bards not appearing in taverns.
Fixed Pentoshi Lancers being unmounted.
Fixed Qohorik Lancers being unmounted.
Fixed Maester Colemons quest not clearing.
Fixed Draconys Tavern Keeper missing.
Fixed missing chests in towns.
Ramsay Bolton is no longer "upstanding".
The reinforcement bug in sea battles should now be fixed.
Fixed a couple of simple_trigger strings.
Fixed missing prison in Winterfell.
Fixed missing prison in Ironrath.
Fixed missing normal map on a surcoat.
Fixed missing textures on some shield straps.
Fixed a tree collision object.