Wildfire Games is an independent game development team made up of volunteers from all over the world. Wildfire Games started out as the small modding team that produced "Rome at War", the largest and most popular mod for Age of Kings in 2001. Since 2003, the team has been developing a standalone RTS game, 0 A.D., from the ground up.
Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 26: “Zhuangzi”.
Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 25: “Yaunā”.
Wildfire Games, an international group of volunteer game developers, proudly announces the release of 0 A.D. Alpha 24: “Xšayāršā” (pronounced...
Wildfire Games, the international group of volunteers developing 0 A.D. : Empires Ascendant, is happy to present its latest development report. If you...
0 A.D. Alpha 23 is out! Its first release in May featured a new civilization, a mod downloader propelled by mod.io, new graphics, new maps, new features...
0 A.D. Alpha 22 "Venustas", is now out. New features: "Capture the Relic" - a new game mode, plenty of new maps, a lot of new art, multiplayer hosting...
0 A.D. has a new Project Leader, was presented at an event in Toulouse, and is well on its way to have the new unit models implemented. Read about these...
This alpha features new game modes, plenty of new maps, the official introduction of the final civilization: The Seleucid Empire and more!
Wildfire Games, an international group of volunteer game developers, proudly announces the release of “0 A.D. Alpha 20 Timosthenes”, the twentieth...
Wildfire Games releases 0 A.D. Alpha 19. New features include a new pathfinder (improves performance as well), Building and Siege Engine Capture, New...
Featuring an in-game tech tree, the Nomad game mode, performance improvements, and more!
Please welcome Alpha 17 Quercus! Among other things it includes triggers and better mod support as well as units on walls and a major gameplay rebalance...
In celebration of the five year anniversary (It's really been five years?! Time flies!) of 0 A.D. going Open Source the Council of Modders (a group of...
0 A.D. Alpha 16 featuring Translation, the "Wonder" victory condition, a new AI, and more.
This new Alpha release features a Multiplayer Lobby, the Ptolemaic Egyptians, Auras, Skirmish Maps, and more.
Wildfire Games, the international group developing 0 A.D. - Empires Ascendant, is happy to present the 14th 0 A.D. development report (10 September ...
Wildfire Games, the international group developing 0 A.D. - Empires Ascendant, is happy to present the 13th 0 A.D. development report covering everything...
A new Alpha release including Blacksmith, Infinite farms, Hero button, Game speed controls and more. Plus a fundraiser to gather money to pay contributors...
The 6th Music Blog, in which Omri celebrates all the musicians who have contributed to the 0 A.D. soundtrack.
Wildfire Games, an international group of volunteer game developers, proudly announces the release of“0 A.D. Alpha 13 Magadha”, the thirteenth alpha...
Part five of the 0 A.D. Music Blog in which Omri tells us how the new tracks for Alphas 9 and 10 were created, and amazes us further with his instrument...
Part four of the 0 A.D. Music Blog in which Omri tells more about the instruments used to bring the music of the different civilizations in 0 A.D. to...
It’s time again to take a closer look at one of the contributors to 0 A.D. This time we’ve chosen to feature Pureon, one of the most versatile contributors...
Part 3 of the 0 A.D. Music Blog in which Omri (our composer) describes how the first Persian tracks were created, and also the first generic peace track.
Part 2 in the 0 A.D. Music Blog in which Omri outlines his work on the music added in Alpha 7, and tells of how contributions from musicians has influenced...
Part one in a new music blog, introducing Omri (our composer) and telling a bit about his thoughts behind the music of 0 A.D.
0 A.D.'s 11th Development report highlighting everything from enhanced building construction to new music and new art.
This alpha features diplomacy, packing siege engines, super fancy water and more!
This alpha features new Celtic factions, many improvements to the graphics, functional gates, a new sound system, improved AI and more!
The latest development news, compiled in our third weekly report.
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