We love game so we are trying to spread our love. We are pretty fucked in financial term though.
As you may have already noticed, our recent patches from the past month have all been named Release Candidates. That can only mean one thing: We are transitioning...
ground breakers leaves early access june 15
We introduce to you the new god in town - Minig0d, the master of space and time. Minig0d could create a Private Dimension on the battlefield and manipulate...
ground breaker early access update 1 - version 1.0.11 minig0d
After more than a year (or 2) of development, we have successfully ship the game to steam Early Access The game will be released for Windows and Linux...
ground breakers is released on steam early access
Here is the progress in number: Single match core mechanism: 100% Map Design: 100% Chip system: Core: 80% (need some more interesting mechanic) GUI: 90...
ground breakers’s 0.9.47 progress update – close to early access
We came up with a short tutorial campaign which require players to play through first before they have access to main menu.
ground breakers’s 0.8.1 progress update – tutorial campaign
We finish the core game for a battle (not the campaign). The Maps now all have new texture, have height, have random events, have Map's skill. And will...
ground breakers's 0.8 progress update - battle finish
After we put out a new version last week, we have been working on campaign and map's terrain type. In this version updated today we have new Map terrain...
ground breakers's 0.1.114076 progress update - map type
We doubled effects and animations for robots, check out our newest sceenshots, and we also fix plenty of bugs. I didn't know there was that many :(. Also...
ground breakers's alpha 0.1.114063 and new effects and animations
After alpha 0.1.084355, we mainly focus on Finishing Animations and effects for robot (which were wrongly reported before as 90%, well it's not as we...
ground breakers's progress update post alpha 0.1.084355
We notice that bugs are the main issue in the last built sso we built the new alpha version which fixed several game stopping bugs so please try it again...
ground breakers's alpha 0.1.084355 and time points system
Today I want to explain to you guys about our units mechanism and how it affect the game. In Ground Breakers, your units are fighting robot mostly run...
ground breakers's unit stats and mechanism
New version for the alpha and demo is out which solved most of the previous version issue, enjoy :).
ground breakers new version is out alpha 0.1.081020
Yay! We have finally have a reason to put out buggy builds weekly. What would you get when you buy our alpha release? You will get supporter status and...
ground breakers's alpha available on desura
We are considering changing the art a bit, have a look at it and tell us if you like it or not. We also added tutorial system with a "like-a-boss" android...
ground breakers's progress update
Rollur, the *Rolling Transformer* is the product of parallel development method perform by Galatic Unification Group. It's functions were being researched...
introduct unit rollur - the rolling transformer
We have been itching to release something playable for our game so you could get a grasp of how this game is played. Enjoy our pre-alpha build.
ground breakers - pre alpha trailer
Lab demo, where you can build a new robot from "Robot Parts". Robot parts can be acquired by finish a scenario.
lab demo
First Demo of how GB works. New game features and graphics (Robot model, animation, skill effect and GUI) will be added in future updates.
ground breakers - first gameplay demo
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