A few centuries after the apocalypse, ice in the two poles have melted and the earth has no land left. Disorder and riot occurs everywhere. Governments were destroyed. People built giant cubes and linked them together to have a place to live on. Minerals became rare and hold much value. All the big corporate and organization rise to powers and start to trade, research robot run by water to dominate mineral rich areas. You, as the new chairman of one of the great organization, driven by your ambition, have raised your own robot army and start your conquest campaign to bring order to the chaotic world. You will manage your robots army, research new robots and customization their abilities while dominating the world region by region.

Post news Report RSS Ground Breakers's Alpha 0.1.114063 and new Effects and Animations

We doubled effects and animations for robots, check out our newest sceenshots, and we also fix plenty of bugs. I didn't know there was that many :(. Also we made many things clearer (I think so, give us feedback), add more Music and sound effects. Please run your alpha client so it can auto update the game. For the demo version with limited robots list, we are uploading it. Enjoy!

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We doubled effects and animations for robots, check out our newest sceenshots, and we also fix plenty of bugs. I didn't know there was that many :(. Also we made many things clearer (I think so, give us feedback), add more Music and sound effects. Please run your alpha client so it can auto update the game. For the demo version with limited robots list, we are uploading it. Enjoy!

Effects screen shots Effects screen shots
Effects screen shots Effects screen shots

What changed?

- Single match core mechanism: 80% (there are more rules in line, we may have placed it after campaign)
- Map Design: 20% (just the basic level and core mechanism and we plan on having more map typ, we may have placed it after campaign)
- Chip system:
+ Core: 90% (Lack combine action)
+ GUI: 95% (Need some finishing touches)
- Craft system:
+ Core: 100%
+ GUI: 100% <- Check this out :)
- Multiplay: 0%
- Campaign: 5%
- Effects for single play: 90% (It may stay that way for a long time)
- Animations for single play: 90% (It may stay that way for a long time)

What's next?

- Linux and Mac test build and hopefully nothing new arise.
- Some environment tweaks, we may add a bound wall lol.
- Campaign

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thuyquai Author
thuyquai - - 55 comments

The demo version is also live now

Reply Good karma+2 votes
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