We have the mission to generate video games that provide an inspiring, exciting, full of learning, sincere experience and become able to arouse all kinds of questions. Our vision is to consolidate as one of the most important independent game studios in Latin America and serve as a platform for growth in the gaming industry, especially in Mexico City.

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SodaCity

SodaCity

Arcade

SodaCity is an action, fast paced game, with hybrid beat/shoot ‘em up gameplay.

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Latest posts from @tochasstudios

#gamedev Implemented: AI agents will use market stats to decide buy and sell thresholds

Dec 13 2016

#gamedev Implemented: Market Stats historical records

Dec 9 2016

#gamedev Implemented: Product Market info (transaction stats) Missing Changes Fixed: Exception when trying to buy an invalid offer Fixed:

Dec 6 2016

#gamedev Fixed: NullException when placing an invalid ProductOrder Implemented: Producer agent

Dec 3 2016

#gamedev Implemented: Producer AI agent and components

Dec 2 2016

#gamedev Fixed: Publish offer with ammount = 0 and ItemCount = 0 Implemented: Default behaviour actions

Dec 1 2016

#gamedev Implemented: GlobalGameSettings Included changes for the model from the game client Fixed: GameSettings route

Nov 30 2016

#gamedev Implemented: Save historical data

Nov 28 2016

#gamedev Implemented: default AI agents Implemented: Buy and sell basic behavior

Nov 26 2016

#gamedev Implemented: Resource Provider daemon Implemented: Product factory backend

Nov 25 2016