A developer and publisher of adventure games including The Godkiller - Chapter 1.

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Picking Billy's best

Picking Billy's best

The Godkiller - Chapter 1

I always get a thrill editing lines from voice actors. I talk about what that's like and share a video of an editing session.

The Single-Brain Indie Advantage.

The Single-Brain Indie Advantage.

The Godkiller - Chapter 1

The curse is also the gift. Some things that indies can do better than the big studios.

My semi-pro recording environment

My semi-pro recording environment

The Godkiller - Chapter 1 2 comments

My game has a ton of recorded voice in it, some of it contributed by me. Here's the home setup I use to get it done.

My Ridiculous Multi-Year Plan!

My Ridiculous Multi-Year Plan!

The Godkiller - Chapter 1

Midway through the first game in a series, I'm planning out an entire franchise with sequels. I swear I'm not a raving idiot. Hmm, but that's what a raving...

Lightly furnishing Baldface's office

Lightly furnishing Baldface's office

The Godkiller - Chapter 1

Is it possible to have too much visual variety in a game? Yes. Please, let me explain...

Building a fast and light puzzle game

Building a fast and light puzzle game

The Godkiller - Chapter 1

I explain the game mechanics of The Godkiller and how they give the game a different kind of feeling than a typical puzzle game.

What Do Game VO Actors Need? Scripts!

What Do Game VO Actors Need? Scripts!

The Godkiller - Chapter 1

Here's what I know about making good scripts for VO actors in games. Hint - you stick to well-known conventions but tweak it a bit.

Trailer FAIL

Trailer FAIL

The Godkiller - Chapter 1

I thought my game trailer was really good. But then I asked people about it...

The Walk-and-Talk

The Walk-and-Talk

The Godkiller - Chapter 1

What to do with long dialogue in a game? Besides get rid of it? Walk-and-Talk for the win!