Play Likely is an indie game developer founded in 2015 by Ryan Parnas and Kevin Dressel.

Current Projects

No games, mods, engines, software or hardware appear to be published or in development by Play Likely. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer).

If this profile is not used to publish or develop games, mods, engines, software or hardware we recommend you contact us and we will move it to the groups section and this page will display a blog instead.

Post a comment
Sign in or join with:

Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.

You may also like
Half-Life 3 Development Team

Half-Life 3 Development Team

2 members Developer

We create "what if" mods for how Half-Life 3 should turn out using the HL2EP2 engine.

Mighty Foot Productions

Mighty Foot Productions

16 members Developer

Development team behind the DNF2001 Restoration Project

Relic Entertainment

Relic Entertainment

No members Developer

Relic Entertainment have released many landmark IP's for the RTS genre, including Homeworld, Company of Heroes and Dawn of War. They are based in Vancouver...

Star Wars Empire at War: FoC MODS

Star Wars Empire at War: FoC MODS

1 member Developer

A group of community-based Star Wars Empire at War: FoC MODS in Vkontakte

Dead Air Dev

Dead Air Dev

6 members Developer

Group dedicated to improving and contributing to Dead Air.



8 members Developer

Welcome to the ModDB page of RED HAMMER STUDIOS aka RHS. We are group of modders that are dedicated to Russian / Soviet themed addons since the days of...


Latest tweets from @playlikely

Thanks to @alteredconfusio for their interview about Redcoat Robots from #MomoCon!

Jun 17 2016

Pumped for more @MomoCon with a new action packed build of #redcoatrobots. Check out our teaser! #MomoCon #indiedev

May 27 2016

The newly retitled #RedcoatRobots is calling Android & iOS #gametesters to give feedback and help shape the game:

Mar 7 2016

We're demoing at the @SLSC #FirstFriday tonight. The time-traveling robots are at their toughest ever.

Feb 5 2016

We're commissioning 3D art for our top down shooter, #SkirmishGlade. See the full ad here:

Dec 21 2015

Behold the #SkirmishGlade gameplay demo we made for our (here's hoping) @IndieMEGABOOTH application:

Dec 2 2015

Apparently interesting things happen when you let robots throw grenades at a rate of dozens per second.

Sep 24 2015

RT @djkillzownjones: #SkirmishGlade from @playlikely was one of the fan favorites @pixelpopfest Follow these guys now…

Sep 17 2015

Collected cool stats at @PixelpopFest. Excited that so many players stuck around to try a few Skirmish Glade levels.

Sep 15 2015