Creating planetary engine capable to render Earth and other planets, using real elevation and land class data in combination with fractal refinement algorithms to get highly detailed terrain. Level of detail ranging from thousands of kilometers down to centimeters, with full visibility. Progressive download of planetary dataset, optionally using built-in P2P module. Fully asynchronous 3D engine, majority of the algorithms running on GPU.

Add engine Engines
Outerra

Outerra

Commercial licence

Planetary engine that can be used with real elevation data of arbitrary resolution, while being progressively enhanced by fractal algorithms. The fractal...

Post comment Comments
Serathis
Serathis - - 468 comments

Okay guys. Seriously. This looks like way, way too ambitious to be true.

Reply Good karma Bad karma+1 vote
gert7
gert7 - - 47 comments

There's no way they could have developed the engine for Big Rigs: Over The Road Racing.

Reply Good karma Bad karma+1 vote
Lacedaemonius
Lacedaemonius - - 510 comments

There's no way in hell this entire engine was developed by 2 people.

Reply Good karma Bad karma+1 vote
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
BFME Patch 2.22 Developers

BFME Patch 2.22 Developers

2 members Developer

We are the developers of the official patch 2.22 for Battle for Middle Earth 1 Feel free to ask any questions about the installation of the patch

Old B1ood

Old B1ood

No members Developer

A developer of realistic sim games including Feed and Grow: Fish.

Bifurcator Studio

Bifurcator Studio

4 members Developer

An independent group of developers. Neo-Oldschool gaming.

Artistic Bytes

Artistic Bytes

1 member Developer

A developer of first-person shooter mods including CiNEmatic Mod for Quake III Arena and Stalker Call of Pripyat PC games.

The Last Days Development Team

The Last Days Development Team

7 members Developer

Group made to manage administrative permissions in the ModDB TLD profile.

Republic at War Mod Team

Republic at War Mod Team

22 members Developer

The Republic at War mod team. Only primary development staff are listed here.

X

Latest posts from @outerra

New 64-bit Outerra Tech Demo released - 3D trees, global imagery, forest and city data, dynamic environment reflect… T.co

Aug 8 2020

A preview of features in development Youtube.com #outerra

May 19 2019

Outerra Anteworld Tech Demo version 17.1.0.10445 now with #Moon For now as a separate "planet" selectable from the… T.co

Mar 12 2019

Anteworld tech demo patch 17.1.0.9848 released via autoupdate, fixed Oculus rendering (swapped eyes) and Nvidia 4xx/5xx series shader errors

Aug 28 2018

Tags