Small indie game development organization focused on game production and game tools development.

Add engine Engines
DSK

DSK

Proprietary licence

DSK is a real-time 3D rendering engine. It is a solution for all types of applications that need to output 3D content interactively. This includes 3D...

Add game Games
Hyper Void

Hyper Void

Arcade

Hyper Void is a single player third-person space-shooter that jumps the player through stellar wormholes packed with high-action experience. The game...

Call of Khafra

Call of Khafra

Platformer

A smart 2D puzzle platformer game inspired from Konami's 1985 King's Valley.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Infinity Ward

Infinity Ward

No members Developer & Publisher

nfinity Ward, Inc. is an award winning developer and wholly owned subsidiary of Activision, Inc., which is headquartered in Encino, CA. IW is also the...

Ritual Entertainment

Ritual Entertainment

No members Developer & Publisher

Ritual Entertainment was a computer game software developer established in 1996 and based in Dallas, Texas. It was formerly known as Hipnotic Interactive...

Creative Assembly

Creative Assembly

2 members Developer & Publisher

Creative Assembly is a British video game developer established in 1987 by Tim Ansell. Although primarily based in the West Sussex town of Horsham, the...

Sega

Sega

No members Developer & Publisher

Sega Corporation is a multinational video game software and hardware development company, and a former home computer and console manufacturer headquartered...

Blizzard Entertainment

Blizzard Entertainment

3 members Developer & Publisher

Founded Feburary 8th 1991 as Silicon & Synapse and in 1994 changed its name to Blizzard. Today Blizzard and Blizzard North is one of the most known and...

Microsoft Studios

Microsoft Studios

12 members Developer & Publisher

Microsoft Game Studios is a subsidiary of Microsoft Corporation. Previously known as Microsoft Games, MGS is a developer and publisher for PC, XBox and...

X

Latest posts from @wbahnassi, @homambahnassi, @inframez

Applauding my kids for conquering their first pixel shader 🤗 T.co

Jul 1 2023 by homambahnassi

I came across a neat feature in #UE5 that allows sampling color curves in shaders without manual LuT baking. I thin… T.co

May 29 2023 by homambahnassi

I'll probably forget about my prescription watching this sign outside the pharmacy😅 Youtube.com

May 24 2023 by homambahnassi

RT @Nicolas_Lopez_: We'll be hosting the 5th edition of CG Spotlight on May 31st at our Ubisoft Montréal. We'll welcome 5 speakers duri… T.co

May 23 2023 by homambahnassi

RT @Nicolas_Lopez_: We'll be hosting the 5th edition of CG Spotlight on May 31st at our Ubisoft Montréal. We'll welcome 5 speakers duri… T.co

May 23 2023 by wbahnassi

RT @homambahnassi: I hacked the Instance Static Mesh in UE to render different meshes as instances in one drawcall at the cost of extr… T.co

May 9 2023 by wbahnassi

I hacked the Instance Static Mesh in UE to render different meshes as instances in one drawcall at the cost of extr… T.co

May 9 2023 by homambahnassi

RT @homambahnassi: This is a prototype for finding the best fit polygon with n points of an opacity mask. Might be something to consid… T.co

May 4 2023 by wbahnassi

RT @homambahnassi: For open-world with lots of vegetation, pay attention to leaves with masked/transparent materials as raytracing is… T.co

May 1 2023 by wbahnassi

RT @wbahnassi: 7 years on the release of #HyperVoidGame, inspired by Tempest & set in the #WingCommander universe. More @ Wing Co… T.co

Mar 25 2022 by inframez