Creative Assembly
2 members Developer & PublisherCreative Assembly is a British video game developer established in 1987 by Tim Ansell. Although primarily based in the West Sussex town of Horsham, the...
HelkeGames is an indie game developer studio founded in 2012 by Hellequin (Joe Recupero). HelkeGames is mostly just one guy making Indie games for fun and for the Ludum Dare competition or weekend jams. Check out my own projects!
No games, mods, engines, software or hardware appear to be published or in development by // HelkeGames. We suggest you add games, mods, engines and hardware you are developing here (or update existing games, mods, engines and hardware on the site which should be linked with this Developer & Publisher).
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Creative Assembly is a British video game developer established in 1987 by Tim Ansell. Although primarily based in the West Sussex town of Horsham, the...
Chokepoint Games is a collaborative development group known for making: Sins of the Prophets; Dawn of the Reapers; Far Isle; Operation: Homefront; Evolutions...
Pluto 13 GmbH is a developer of computer games located in the Ruhrgebiet, Germany's industrial heartland. Is is known for its label Piranha Bytes® under...
This group is founded by Andreas "ruMpel" Rönnberg. We have a really good mind of creating sick mods, like Afraid of Monsters: Director's Cut and Cry...
GSC Game World is a Kiev-based computer game developer. Founded in 1995 in Kiev, Ukraine, it released titles such as Cossacks: European Wars, American...
Westwood Studios (1985-2003) was a computer and video game developer, founded in 1985 as Westwood Associates by Brett Sperry and Louis Castle and based...
Good day!
My name is Anastasiya, I am the representative of the BoomeranGO game network. I'm here to discuss our possible cooperation and let you know what we can offer and what aspects interest us.
As you can see from our official website boomerango.net today we are interested in original html5 and Unity games for our gaming network. So we would be glad to work with you on your game.
Usually we ask for an exclusive license, but it isn’t obligatory. Your game could be published on all the network websites with a non-exclusive license provided that our agreement would be compatible with other your agreements. In case you’d like your game to be published in stores, a re-skin is needed.
Normally we work on revenue share - revenue comes from in-game advertising and is 40% of total revenue (that includes preroll before the game, ads between levels) and in-game sales (in-apps). Statistics are normally availiable monthly; we can otherwise provide you with it more often, if neccessary. One more essential condition for us is the publication of your game in stores (Android, IOS).
Thank you for taking the time to review our proposal. We are looking forward to get your insight of cooperation opportunities. I'm always ready to answer all your questions on stacey(at)boomerango.net or on our website.
I like it too !
manikantlawania@ymail.com
Check out my 2 recent projects on Indie DB.
I like your proposal, if you need me: biel140@yahoo.com.br
My name is Daniel Thomas, I have been in the Welsh music industry for a few years now, unfortunately I had to take a break due to education.
I have recently graduated from the University of South Wales, with a 2.1 in Music Technology.
During my time in university I had the chance to compose for video clips of my choice, I will provide some examples of my work, I would like to compose music for video games as a profession and would like the chance to create a solid portfolio.
I also do Sound design
Please contact me through Email or PM me on this if you are interested in working with me.
danjamesthomas@hotmail.co.uk
Thanks,
Dan