Doom: Source
First Person ShooterThe Doom: Source project is a mod being created for the Source Engine (HL2) which aims to recreate the atmosphere of the original Doom game. Features...
This is the development group for the Doom: Source Half-life 2 mod project. This project is geared towards recreating the atmosphere and game play style of the original Doom series from 1993.
The Doom: Source project is a mod being created for the Source Engine (HL2) which aims to recreate the atmosphere of the original Doom game. Features...
MCEDT is a group of members of the MechWarrior: Living Legends community, new and old alike, who work on maintaining the revived game MechWarrior: Living...
A developer of adventure mods including Watch Dogs 2 V1.6.135 Trainer +7 MrAntiFun.
Gearbox Software is an award-winning independent developer of interactive entertainment company based in Frisco, Texas.
Originally founded as an independent developer in 1995, Ensemble Studios was a Microsoft-owned developer from 2001 to 2009, when it was officially disbanded...
HL:Exp Mobile is a team of many developers at a goal to port popular PC games to mobile. We use the Unity engine and focus primarily on Android. Once...
Just switched from XSI to 3ds max 2010. The interface is so different o.O
Yeah it's easier using 3ds max.
Are you guys making this for EP1-source or OB-source?
Currently working with OB
I were just wondering... Are you going to use projected textures in the mod?
Valve has limited their max. amount to 1 (flashlight), but it's possible to increase the limit. (I have succesfully increased the limit in my mod.)