Digital Opus is a tiny studio consisting of ... myself, Ian Deane. I (Designer, Programmer, Artist, Marketing Director, Janitor, Coffee Maker) am a solo game developer driven by a burning desire to craft rich and compelling interactive experiences. I prefer to think of himself as an interactive artist rather than a game developer. My latest project is EVA Infinity, a game about a marooned astronaut adrift in space with a tether as his only means of navigation.

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EVA Infinity

EVA Infinity

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A puzzle/action game with a unique momentum-based navigation mechanic. Adrift in space. No ship, no jetpack. Only minutes of air remain. Tether to space...

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Twitter

Latest tweets from @digitalopus

Cool paper using ML to control boxing powered ragdolls. Youtube.com Love the work from these guys.

Sep 19 2021

RT @cmuratori: 2050 technology horizon for humanity: 1) Cloned woolly mammoth 2) Quantum computing at scale 3) Martian base 4) Net… T.co

Sep 16 2021

RT @c61710: Saw the amazing climbing stuff from @DigitalOpus and decided to give it a try. Mine isn't nearly as good, but it st… T.co

Jul 3 2021

RT @DomQwek: Sketch vs Final Most of my art starts from a rough sketch of an idea. I've learned not to over-analyze this early… T.co

Jun 28 2021

RT @tuxedolabs: I know a lot of you liked the dynamic pathfinding I tinkered with a couple of years ago. Well, I'm back working on… T.co

Jun 22 2021