Darkmatter Development was originally founded in 2006 specifically to develop Star Apocalypse. Currently, we work on several games at the same time, while also working on Star Apocalypse.

We offer programs for tutoring young coders, teaching them how to make games. We do this through letting them slowly undertake more and more important game development tasks. Eventually, they will be able to make indie games themselves fairly easily.

We are always open to new members in the community. So if you want to become a member, then please contact dirtbag007.

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Star Apocalypse

Star Apocalypse

4X

Star Apocalypse is the reinvention of the 4X genre. The game is a real time game of intergalactic civilization, using the computation power of modern...

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dbest
dbest

Hey any update on your RTS game?

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dirtbag007 Creator
dirtbag007

Hey,

there's progress, but it's mainly making the code easier to maintain. I'm currently also trying to get mouse support working properly, so you can give orders to units.

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dbest
dbest

Great to hear.

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dirtbag007 Creator
dirtbag007

as of a side note, I'm working on 3 projects at the same time. The first being this, the second being Vector Prime, and the third being an unknown one ;) All that is currently known of it rests with some people, and a banner which I've made for it on my profile.

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dirtbag007 Creator
dirtbag007

Something new is coming up :)

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dirtbag007 Creator
dirtbag007

concept delayed!

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dirtbag007 Creator
dirtbag007

Well, the concept is about done, so the announcement will be made shortly

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dirtbag007 Creator
dirtbag007

We almost reached a conclusion about the concept. A design doc is being written at this moment!

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dirtbag007 Creator
dirtbag007

The internal voting for a new game concept has started. We will soon announce a new project.

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dirtbag007 Creator
dirtbag007

hey

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Latest posts from @darkmatterindie

Ok everyone who likes games or scifi, hold tight and watch this: Youtube.com

Oct 15 2012

Writing a full concept of our new game. It's still a rough idea, but already sounds quite awesome. Has influences of SMAC and EFS.

Sep 9 2012

Troubled times currently ahead for me, as I seem to have been ill for a long time, and it's getting serious now. Hoping for the best!

Aug 22 2012

Finally managed to relax for the first time in a few weeks! Felt very good! Except that I couldn't actually afford it, but it doesn't bother

Aug 7 2012

Real life problems are taking a full swing again, taking precious coding time away from me. It can't seem to go well for more than a week!

Aug 2 2012

Finally managed to pick up the code again. Seems we're switching to GTK# now, which provides better Linux compatibility!

Jul 31 2012

Really knackered after 2 days of campaigning for the parliamentary elections! Need to get back to coding soon!

Jul 28 2012

Released the sourcecode of the Star Apocalypse Alpha prototype. If anyone wants to pick up on the sourcecode, let me know :)

Jul 26 2012

Just picked up a small match of Alpha Centauri and Emperor of the fading suns. These 2 combined would make for a kickass game!

Jul 23 2012

Continuing work on the Alpha, after a short hiatus due to parliamentary election campaign stuff.

Jul 22 2012