Bizarre Creations was a British video game development studio, best known for their racing titles: Metropolis Street Racer (Dreamcast) and the followup Project Gotham Racing series (Xbox, Xbox 360). The company has also developed games in other genres, including the Geometry Wars arcade series, plus third-person shooters Fur Fighters and The Club. Bizarre Creations was acquired by publisher Activision in 2007, and subsequently completed its racer Blur in May 2010.

On 20 January 2011, Activision announced Bizarre Creations would close, and later confirmed the date. Bizarre marked the closure by releasing a retrospective video of its life's work.

Add game Games
Fur Fighters

Fur Fighters

Third Person Shooter

Fur Fighters, an elite squad of six animated animal commandos on a quest to rescue their families and save the free world The malevolent fat-cat General...

007 : Bloodstone

007 : Bloodstone

Third Person Shooter

James Bond 007: Blood Stone is a third-person shooter video game, developed by Bizarre Creations and published by Activision for the Microsoft Windows...

Blur

Blur

Car Combat

Blur (Stylized as blur) is an arcade racing video game for Microsoft Windows, PlayStation 3 and Xbox 360 developed by Bizarre Creations and published...

The Club

The Club

Third Person Shooter

You will fight to survive in a shadowy underground blood-sport controlled by a faceless, obscenely wealthy and influential elite who place their bets...

Geometry Wars: Retro Evolved

Geometry Wars: Retro Evolved

Arcade

Geometry Wars: Retro Evolved is a old school style shooter, but remixed for the 21st century with next generation graphics and deep, modern gameplay...

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

You may also like
Flix Interactive

Flix Interactive

12 members Developer

At Flix interactive we have a passion for producing the highest quality digital content, delivered across multiple platforms. Whether you require website...

343 Industries

343 Industries

No members Developer

343 Industries, commonly shortened to 343i, or just 343, is an American video game developer located in Kirkland, Washington. It was established in 2007...

2k Czech (Illusion Softworks)

2k Czech (Illusion Softworks)

No members Developer

As the premier game development studio in Central Europe, 2K Czech delivers beautifully crafted titles that entertain audiences around the world. As a...

Unity Technologies

Unity Technologies

9 members Developer

Unity is all about technology that's both uniquely usable and extremely powerful. Focusing on clear interplay of features and functionality from your...

Supermassive Games

Supermassive Games

No members Developer

Founded in 2008, we are an independent development studio based in Guildford in the south east of England working on games intended for a variety of audiences...

Ensemble Studios

Ensemble Studios

No members Developer

Originally founded as an independent developer in 1995, Ensemble Studios was a Microsoft-owned developer from 2001 to 2009, when it was officially disbanded...

X

Latest posts from @bizarrec

Richard Jacques discusses the music in James Bond 007: Blood Stone. Thanks @ugdb! Ugdb.com

Nov 4 2010

James Bond 007: Blood Stone out today in the US! Go pick up your copy!

Nov 2 2010

Just returned from NYCC :)

Oct 15 2010

Did you see Blood Stone on the cover of Edge?!

Oct 13 2010

New James Bond 007: Blood Stone Trailer! Gametrailers.com

Aug 25 2010

RT @RagingAvatar: Just attended the SPU Assisted Rendering talk from Tovey/McCauley (Bizarre). This is the kind of talk I came here for! Great! #Develop2010

Jul 14 2010

Awesome Blur street art: Youtube.com #blurthegame

Jun 21 2010

Liverpool Daily Post interviews Bizarre Creations Studio Director Brian Woodhouse: Bit.ly

May 28 2010

RT @SPOnGdotCom: Blur the review - Rubber banding versus Boy Racing Bit.ly #videogames #reviews #blur #racing #gaming #fb

May 25 2010

RT @eurogamer_net: Blur's finished and reviewed. Can it live up to our memories of PGR? Does it even have to? Bit.ly -TomB

May 25 2010