Currently working towards my first demo release "Interfacing the Dark", a roguelike platformer with lite crafting elements.

I thoroughly appreciate any and all feedback, and especially request playtesting assistance with regards to the "feel" of the basic movement, and ease of learning the controls in any of my games in development.

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Mr Makeshifter

Mr Makeshifter

Platformer

:: A roguelike platformer with ultra-bootstrap, action-oriented crafting elements ::

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