I've moved weapon's sounds from another weapon's sound mods to Arsenal Overhaul 3.1 (v.5)
Download and unpack my mod file. Read "readme.txt" file for the installation instructions.
v.1.5
CHANGES: I've added some new sounds (especially for the sniper rifles). I've corrected some sounds for pistols and machine guns as well.
v.1.4
CHANGES: I've reverted some pistol sounds back to original AO 3.1(v.5) mod.
v.1.3
CHANGES: I've added new sounds to some weapon. And also I changed some weapon's sound.
Download and unpack the zipped file and read readme.txt file for installation instructions.
Author: pavolpi (April 20th 2017)
hey, small tip/request.
I actually owned FN P90 few years ago and I loved that gun, and I always where a bit annoyed that its sound is not accurate in most of mods. So if you would have time and mood to modify it here are few tips:
Reload sound: mag actually pop up really easy so its initial sound should be tad quieter/delicate. But then after you slide it you really need to slam it to latch it, so somewhere at 02-03sec of its reload time there should be some sort of slam sound.
Also shoot sound like its bigger caliber than it is, in reality its really higher pich sound with way less "bass effect", mostly because of short barrel and smaller caliber.
If you are interested here are real P90 sounds that i made for comparison(they are a bit worse quality so they aren not that great for replacement):
Drive.google.com
They dont sound so cool(read: movie effect with big bass wow effect) but they are at least more realistic...
I think S.t.a.l.k.e.r pc game is not a "Weapon simulator". Of course the guns don't sound realistic. They just sounds better (at least for me) than vanila game guns.
Any chance of a STCoP weapon pack version? AO has been causing a lot of crashes for me lately so I'm using STCoP for now.
Hmmm. Not yet.
It works fine, thanks a lot! More immersion for the real-life experience!