Proper port to Last Day of the WARFIGHTER addon for COC - updated
WARFIGHTER addon for COC ported to Last Day - changed only what the original addon changed in COC (which is not very much btw), everything else is LD vanilla with one exception:
-our actor weighs now a reasonable 75 kg because since the plentiful days of COC he reached a hefty 92 kg in Last Days harsh environment.
Enjoy and thank warfighteraddon
update 27.dec.2018 - included highlighted version (in red) for manual editing in order to use with other mods that modify actor.ltx and damages.ltx - as per request
update 30.dec.2018 - added exo helmet protection fix (fixes zero head protection when wearing an exo); corrected damages.ltx.rtf for manual editing
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This was posted a while ago already. People mentioned crashing from armor upgrades as well while using this.
Could you check into this please. Also. What exactly do I need to copy and paste for adding this manually to my files? I already have mods that change these files and need this information in order to use this mod.
I would appreciate the feedback. Thank you.
That previous attempt to port the addon to last day was poorly done as the author was copy-pasting sections from the original addon for COC without realizing that some of them actually had COC vanilla values.It wouldve worked if he wouldve made a complete adaptation.
i updated the addon with the files in .rtf format and sections to copy highlighted in red.enjoy
edit:a very easy way to manually edit/merge for any addon is Winmerge.org
Would this work with the anomaly pack?
theoretically any addon made for LasT Day should be compatible with Anomaly, but there are 2 things to consider:
- in this addons case it needs 2 more lines because for some odd reason they decided to give the ecolog suit an exo variant in anomaly
- not sure how the whole updates archives system works (i remember seeing an addon for anomaly that gives priority to addons over updates)
Out of curiosity, why last day when anomaly exists? genuinely asking
a few reasons, but mainly because i havent gotten to play it yet (just finished the first full last day playthrough)
Quite an interesting addon. Works on earlier versions of Anomaly like 1.3.3. too
One of the things that kinda disappoint me from Warfighter is that armor becomes useless. Even a Mono with some SKAT or Radiation suit becomes a walking meat popsicle if you hit him with 1 or 2 rounds of AP ammo, but I blame CoP faulty damage algorithms for this.
Hey can you do this for anomaly? I tried porting the OG version over but it uses different scaling and or values, and it did not work,
If not refer me to someone that could help
havent even played anomaly - been on break from the community for about 3 yrs, but anomaly is based on coc 1.5 - as a starting point. LD is coc 1.4 based