Tweaked version of "Zombie Hordes v2". Adds unused mutants into the Zone.
All credit goes to the original mod author of Zombie Hordes v2
Altered version 5 of the original addon. What version 5 does is change a lot of spawns to the unused mutants. I didn't want them all over, but wanted them present in the Zone. I changed it so that it retains all the new mutants but only replaces a few different spawns, instead of several. I also reduced the quantity of how many spawn. This makes them a relatively rare sight to see in the Zone. The exception is the Borya (the hairy snork). They will appear at night instead of normal snorks. Thought it would be neat if the borya were more nocturnal, then snorks be more diurnal.
So wait, there are some unused anomaly mutants? Like I'm confused. what mutants are included and what are they (other than the borya which you just said)
Karliks, Boryas, Albino Pseudogiants
Bibloteklar- The deadliest mutant of the zone. This elusive beast is known to shrug off several high explosives and kill Nosrog exoskeleton soldiers with a single strike, a trait unseen with both pseudogiants and Chimeras. Stalker, if you ever meet one of these abominations, you better hope you can outrun it.
Just get the high ground
there are even a few more, boryas, burers with fire and electric attacks, jumping albino pseudogiants, bibliotekar (best to take it down with an RPG-7/RG-6/M79 otherwise run), bloodsucker strong big (a strong and bigger than normal bloodsucker), zombies (babka, teta, x3, x4, wich, ghol etc that are not normal in game spawners), snorks with no mask etc..
There's even more than that too. There's more unused models that include baby pseudogiants, werewolves, tarks, komars, and rotans.
probably they are far from being complete as i don't see them in the debug section anywhere, werewolves were awesome mutants to add to game, i remember playing stalkersoup a few years ago and they did have werewolves in game, they were by far the most hair raising mutants in the game, just hearing their horrific growls would give shivers...
Nice! Thanks for doing something with my mod!
Glad you made it, pretty cool having them in. Even if they don't properly have their own loot tables and what not, hopefully they'll be officially added sometime.
amazing addon bro but....
sadly i am getting a error every time who the monsters you introduced is for spawn, the error is like:
ERROR: npc section zombi_ghol does not exist!
ERROR: npc section zombi_ghol does not exist!
ERROR: npc section zombi_wich does not exist!
can you explain me what can be that?
I'm not too sure. All i did was revert some of the changes made by the original mod. Try asking the original creator, the link is in the description.
Hey are there any videos of this mod?
Bibliotekar? You mean the Librarian? ;)
No, the Librarian is the "How do I get rich" mission dude. Biblitekar is legit the most terrifying mutant in the Zone.
bible licker
specially if you encounter one and do not have any explosives, they can easily take a lot of full clips of ammo even from a PKM machine gun and still have a lot of health
To actually answer you, yes.
Bibliotekar is probably just the russian translation of Librarian. In spanish (my native language) the translation would be very similar too "Bibliotecario".
Same here, very similar to my other languages i just found it funny
Is there a way to manually remove some of the mutants?
still works in 1.5.1?