This HUD compacts the data into a smaller form-factor while retaining the information you need. It's not meant to be a realistic HUD or a hardcore HUD and it doesn't remove information that a vanilla player would want to keep. It just moves them, shrinks them and has a bit of a different color and feel.
Two version are included in this download - a widescreen version and a standard screen version.
TGZ HUD Alpha3
by 3ncryptabl3
-Alpha3 changes
improperly labeled directory fixed
-Alpha2 changes
Fixed some aligned issues
Atmosfear 2.1 Fallout patch included
MINIMAP
- The minimap has been shrunk by almost a third and has 20, 30 and 40 meter range markers for you grenade lobbers and those of you (myself included) who want an instant check on ranges.
- Time and NPC counter remain and have been moved to more appropriate positions.
- The center point of the minimap was removed and the compass integrated - I like to know which way is north and I certainly don't need a dot in the center of the map to tell me thats me.
- The sound and watch bar have been cut from the minimap but not removed. They are no longer an integrated part of the minimap so they are invisible. However, still available when it matters.
ICONS / WEAPONS HUD
- Current ammo, AP / FMJ ammo numbers and ammo icon have been integrated into 1 window, thus shrinking the entire weapons hud without sacrificing information.
- New health and stamina bars, also smaller.
- Booster and anomaly icons have been shrunk and moved to the center bottom and center top respectively.
- The warning icons are aligned along the top of the weapons hud, also smaller.
- Quick-slot icons have been trimmed to just the icon and how many of them you have, they've also bene shrunk and moved closer to the edge.
Really, best COP HUD i have ever seen! Too bad I don't think anyone will do this for SOC... Would be best HUD ever :)
You might be wrong, I will have a go at importing it into soc. Should be simple...
I actually do regret saying that it was going to be easy... but.. I will get it soon.. just got to fiddle with the textures..
I would appreciate it if you didn't. You're welcome to be inspired by it but don't use my work in another mod.
Agree is a nice hud, tiny but still informative.
Man, your hud is perfect for been very compact and give all the information needed.
Thumbs up.
Everything you've done is fresh, professional and original, especially this HUD. Welcome to the Stalker modding family, hope you'll have as much fun as we are :)
This download has been updated from v.a1 to v.a2. The current download includes the optional Fallout patch for re-aligning the new icons as well a few minor fixes from the original HUD.
hi! The Best HUD! but why endurance and health strips dosn't work?(
I use sigerous mod 1.7 and Russian version of the game, please say what I need to remake to combine it together?
The only thing that comes to mind is that you wrote over a TGZ HUD file with one that isn't part of TGZ HUD. Find out what the conflicting file is.
Agreed, best HUD I have seen for all STALKER games.
3ncryptabl3, I just rename folder "textures_desc" to "textures_descr" and all work!
Thanks for mod!)))
qq11q, thank you so much for pointing that out! You're right - the directory was mislabeled. I'm such a noob ):
I have fixed the mistake and re-upped the archive. Alpha 3. It should be available in a day or so.
Yehaw! Broke 1000 downloads (: Thanks erebody!
Favorite HUD for CoP, by far
Will this work with other mods?
Confirmed working with SGM 2.1
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If anyone has tried it with Misery, please shout out.
Hi,does it work with shoker mod + valley of whispers. I put your mod and seems to work.
Moddb.com
Nice. You should make a version with the health kits and food info removed (from the bottom left of the screen). That info was never necessary for the HUD, and is distracting/ugly.
works in clear sky?
And, well, this HUD made it into history thanks to Call of Chernobyl