Description

This addon changes the protagonist of Brutal Doom from Doomguy to the Terminator and adds plenty of related weapons.

Preview
Terminator Addon v1.3.1
Comments
sleibhin
sleibhin

**VIRTUAL HIGH FIVE** Thank you so much, man.

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Thorir Author
Thorir

Check the update

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eviltechno
eviltechno

omg man, this is cool.

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MaxDickings
MaxDickings

Wow, a lot of effort went into this one! Will be keeping an eye on this

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latexmatriarch
latexmatriarch

Man Oh Man is this classy stuff.

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Thorir Author
Thorir

Pro Tip: Kill barons, archviles, cyberdemons and masterminds for more one-liners.

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opiate_sg
opiate_sg

and what about the "damn minigun"?... if you made a Terminator mod you MUST include a minigun, like the iconic scene from the building

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Thorir Author
Thorir

You have your "damn minigun" in the vanilla Brutal Doom. I mean I couldn't come up with any better and the replacer doesn't replace it either.

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.::TheVoiDWalKer::.
.::TheVoiDWalKer::.

Hey dude, I was trying your addon for a while and I encountered a couple of problems

When I select the Uzi sometimes it kicks me to the menu and says in the console "Corrupt zlib stream"

The replacer doesn't seem quite to replace everything, cause when I start the game with the rifle/pistol start I still get the Brutal Doom rifle or the pistol

The Spas reload seems kinda... Odd... It looks like i'm furiously rubbing it

The plasma rifle ammo counter is ******, it doesn't show me how many rounds I have loaded

The m16 iron sight is missaligned and the m79 base sprite too

When I shoot the longslide .45 with the laser on for some reason in a frame the gun dissapears

And with mostly all the weapons when I do something, or even when I don't the console spams a determinate message (Something like: jump target "fire2" not found in pulserifle is a example of these)

This addon is pretty good and badass, but this kind of stuff ruins it for me
Btw, don't know if that's the reason, but I was playing on Zandronum

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Thorir Author
Thorir

Don't play it with Zandronum then

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Demirgon
Demirgon

E. The same bike gloves I made.
Cool addon, mate!

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BaronDemon
BaronDemon

Найдена Ошибка Пре Перезарядки Plasma Gun Ibb.co

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Thorir Author
Thorir

Да, я думаю что две спрайты имеют одно и тоже название. Писай по англиский, пожалуйста!

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Guest
Guest

Nvm. But I will say the pistol is a little weak. The sound as well. 1911’s go BOOM!!
Otherwise very cool!

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Thorir Author
Thorir

Weak, you say. It has as high dmg as the M16. Sound is from the movie.

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Guest
Guest

Got this in GZDoom 460

Script error, "TERMINATOR_1.2.5.pk3:pulse.txt" line 1:
Parent type 'BrutalWeapon' not found in PulseRifle

Execution could not continue.

Script error, "TERMINATOR_1.2.5.pk3:pulse.txt" line 3:
'_property_weapon.ammouse1' is an unknown actor property

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Thorir Author
Thorir

There must be something wrong with your loading order. Try ZDL, your order should be like that: bdv21, Terminator 1.2.5, replacer

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Guest
Guest

Solved. Thank you. Running fine now.

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Guest
Guest

I get invisible Barons.......they just stand around untill they get shot.

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Thorir Author
Thorir

Gonna investigate and fix that on next week.

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Thorir Author
Thorir

Can't reproduce this. Can you describe or upload a video?

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sleibhin
sleibhin

Keep strong, my man. You're good at what you do.

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Thorir Author
Thorir

Awww ☺ Thank you! Working on WW2 stuff again, tho.

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Guest
Guest

After I fire guns, guns go up and up so I should press "end" key to focus to the center view. and should fire again. How can I fire guns without pressing end key?

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Thorir Author
Thorir

Lol, that's recoil. Use mouse aim to compensate.

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swaws
swaws

Any idea how to fix this? "Script error, "gTERMINATOR_1.2.7.pk3:pulse.txt" line 3:'@property@weapon.ammouse1' is an unknown actor property"

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Thorir Author
Thorir

Probably your load order is broken.

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Guest
Guest

I need help. Does same thing with or without replacer file.

My load order: brutalv21expansion21.8.0,TERMINATOR_1.2.7

Execution could not continue.

1 errors while parsing DECORATE scripts

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Thorir Author
Thorir

You need an unmodified, standard brutal doom to play.

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Guest
Guest

Awesome I love it

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FudgeAdventurous
FudgeAdventurous

Execution could not continue.

3 errors while parsing DECORATE scripts

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FudgeAdventurous
FudgeAdventurous

Oh i fixed it by use not modification version of bd

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DeathCold
DeathCold

Cool, but it would be even better if you could do the next updates:

- Replace the sprites of Doomguy with sprites of Terminator in his human look from Terminator 2.
- Replace all Brutal Doom guns with those new that you added in. Cause why do we need a old guns in a mod, that should make everything look new?
- Make minigun sound like actual minigun.
- Add a Terminator's infrared vision, like in the movie, with scaning visual effects and stuff. That would be cool.
- Replace all of the Doomguy voices with those of Terminator. You can use Terminator War of the Machines, which is a multiplayer game for PC, to rip some sounds and stuff from it, if you need any. Or a T2 The Arcade Game, that has a proper voice of Terminator in it.
- Replace Doomguy's mug with Terminator's mug from T2.
- Make Terminator take less damage from simple weapons but normal or more damage from explosive weapons or plasma weapons. Cause that is how it was explained in the movies that, Terminator doesn't take damage from simple guns, but explosives and plasma guns does do the trick.

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Zorro_de_la_noche
Zorro_de_la_noche

I agree with everything you said.

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sleibhin
sleibhin

many thanks! very exciting!

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Thorir Author
Thorir

Probably will release a 3.1, because right after upload I still found some minor issues.

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Phenixtri
Phenixtri

hopefully there will be a npc pack for it changing the doom marines into resistance militia and the demons into skynet terminators.

would make a cool brutal doom based terminator TC imho. As is playing this with the sterilized ashes 2063 map pack is fun.

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Thorir Author
Thorir

I cannot make proper NPC sprites tbh, so it's up to the other members of the community. But I'm open to cooperate.

But yeah, with the Ashes map pack it really sounds great. However it would be also a challange to introduce new, immersive - other than T800 - enemy types.

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