Hi, this small weapon pack for STCOP WP 2.8.0.7. You want to be cool? Feel russian expirience?
Also sorry for english.
Add 3 new vasyan model without butt (actually only AKS-74u) and ttx weapon based on old:
AKS-74u (without butt)
AK-103 (folded butt stock)
AKSU (broken)
This is mod from the future version of my vasyanka MLR 10.
Author: me/Last_Dawn (on ap-pro), have fun!
Lang: en/ru.
You can find these weapons in bandit trader or random bandits.
Install this files on STCoP 2.8.0.7 v 5.1, CoC 1.4.22 or another if it will be work.
Screenshots:
Disk.yandex.ru
Disk.yandex.ru
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"Feel russian experience"
Yes, i would really like to "russian experience" this :-)
Well, glad you see in our country anytime
Hello, i saw that MLR 1O is out. Do you think the old english translation would partially work ?
I guess not. I'll try in next update do eng text file reorganization for those who may take up the translation.
Nu zdarova... although this addon introduces only three "broken" weapons, I like your idea very much! It is like a little puzzle-piece for any CoC-Mod/-repack that wants to add more atmosphere and some kind of realism.
BUT...I am playing and modding Call of Chernobyl 1.5r6...
Both 7.62x39mm guns (AK-104 with folded stock and AKMS with folded or without stock) - they work without any problems.
But the AKS-74u w/o stock causes a crash, immediately after game-start (you don't even spawn, it crashes if it gets loaded).
"Unhandled Exception, see log, blah blah" (I have cut out the repeating lines)
! VERIFY_FAILED: c:\13\engine coc 1.5 r6 (remake)\src\xrcore\_stl_extensions.h[145] {xr_vector<unsigned short,class xalloc<unsigned short> >::operator []} _Pos < size() index is out of range: index requested[14], size of container[10]
! VERIFY_FAILED: c:\13\engine coc 1.5 r6 (remake)\src\xrcore\_stl_extensions.h[145] {xr_vector<unsigned short,class xalloc<unsigned short> >::operator []} _Pos < size() index is out of range: index requested[13], size of container[10]
! VERIFY_FAILED: c:\13\engine coc 1.5 r6 (remake)\src\xrcore\_stl_extensions.h[145] {xr_vector<unsigned short,class xalloc<unsigned short> >::operator []} _Pos < size() index is out of range: index requested[12], size of container[10]
! VERIFY_FAILED: SkeletonMotions.cpp[122] {motions_value::load} *b_it != BI_NONE Can't find bone: joint6
[...]
Can't find bone: joint4
! VERIFY_FAILED: c:\13\engine coc 1.5 r6 (remake)\src\xrcore\_stl_extensions.h[145] {xr_vector<unsigned short,class xalloc<unsigned short> >::operator []} _Pos < size() index is out of range: index requested[10], size of container[10]
! VERIFY_FAILED: SkeletonMotions.cpp[122] {motions_value::load} *b_it != BI_NONE [...] Can't find bone: grenade
[...] Can't find bone: wpn_launcher
[...] Can't find bone: stocklock
[...] Can't find bone: stock1
[...] Can't find bone: fireselect
! VERIFY_FAILED: SkeletonMotions.cpp[136] {motions_value::load} part_bone_cnt == (u16)bones->size() Different bone count '%s' dynamics\weapons\wpn_ak74u\wpn_ak74u_hud_animation.omf
! VERIFY_FAILED: SkeletonMotions.cpp[198] {motions_value::load} bone_id != BI_NONE Invalid remap index.
I'd like to fix this, but I am an absolute noob when it comes to 3D-Modelling...
Can you help me, please? Ot dushy proshu :)
btw. I think that this line points to the problem...I am using AO3 as my primary weapon pack while your add-on is afaik based on the StCOP weapon pack?
This line ("Different bone count" <- !!)
! VERIFY_FAILED: SkeletonMotions.cpp[136] {motions_value::load} part_bone_cnt == (u16)bones->size() Different bone count '%s' dynamics\weapons\wpn_ak74u\wpn_ak74u_hud_animation.omf
...points to the problem, I think...but I am stuck and I don't know how to solve this issue :S