My vission for HD ecolog models I modified or created using Anomaly HD Models Addon assets and original game files.
All the models were modified or created to correspond my personal vision for the faction and in my work I wanted to make all the game factions to have their own unique look, style and ammunition color scheme.
For version 1.5 modified character_desc_jupiter.xml to unlock unique look for ecolog tech at Jupiter scientist bunker.
Head models for corps in Darkwaley Lab were replaced with generic masked head because of poor quality of original head models, but if you prefer previous version it's still availible at Moddb.com
The pack includes files for version for 1.4.22/1.5R6 and 1.5R7.
The pack was created and tested on vanilla CoC and not tested with another mods.
For the models: Copy the "gamedata" folder from selected version of the game into the game's directory. Overwrite if prompted.
For textures: Copy the "gamedata" folder from "textures" into the game's directory and overwrite if prompted.
If you previouslly installed Stalker_freedom_HD_models_collection than copy "gamedata" folder from "copy_if_freedom_pack_is_installed" folder with replacement to have both unic look for Ashot and ecolog tech.
Greate thanks to Raito-x-Ray, the author of Anomaly HD Models Addon and all the authors whose models and textures were used in HD Models Addon (Ninja_Nub [NOR], Cr3pis, Aboba, MrStalkerHacker, Darth_Shepard, Azetrix, jenek9) !
- Changed pack structure.
- Changed wrong description for "copy_if_freedom_pack_is_installed". Now it is "1.5R7_copy_if_freedom_pack_is_installed".
- Pack name on download should be Stalker_ecolog_HD_models_collection_v1.1.